Rust Data

rustdata.spaceservers156.38.153.242:10200.ipynb

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Online 156.38.153.242:10190 checked 8m ago

RLSA Monthly Vanilla

moddedoxide

Connect

srv = rust.server("156.38.153.242:10200")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 4
rank #3,708 # top 17%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of RLSA Monthly Vanilla
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
156.38.153.242:10190
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 16:35 UTC
hostname
–
first seen
23 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Rust Link South Africa. We are a chilled server with minimal rules. Only rule we have in place is raid times which is implemented via a plugin. Otherwise join and have fun!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average121/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average76/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RLSA Monthly Vanilla rank?

Player hours over seven days put RLSA Monthly Vanilla at #3,708, in the top 17% of the ranked set.

How full does RLSA Monthly Vanilla run?

Current row: 0 players on RLSA Monthly Vanilla, against 100 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 2 players.

Server data

How well does RLSA Monthly Vanilla perform?

Server fps over the last 48 hours averages 75; the floor is 46. Buildings, deployables and all else in the world took the count as high as 74,466 entities. The memory field tops out at 2,582 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RLSA Monthly Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what RLSA Monthly Vanilla runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RLSA Monthly Vanilla, and is it up?

Online is the state at the latest refresh for RLSA Monthly Vanilla. A restart about 11 hours ago is what its reported uptime implies. Uptime of 99% across the last 5 full days: 119 hours of 120. Rust Data logged it first on 23 October 2026.

In which location is RLSA Monthly Vanilla hosted?

For RLSA Monthly Vanilla, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 156.38.153.242:10190 is its address.

Settings and map

Which rules apply on RLSA Monthly Vanilla, and what settings?

You will not find a gather rate in the string RLSA Monthly Vanilla. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has RLSA Monthly Vanilla selected?

Size 3,500, seed 12345: the procedural map on RLSA Monthly Vanilla, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RLSA Monthly Vanilla wipe, and how often?

The record for RLSA Monthly Vanilla holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 2 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain RLSA Monthly Vanilla?

These Rust Data lists include RLSA Monthly Vanilla: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RLSA Monthly Vanilla?

Read by the game's server browser, the tags RLSA Monthly Vanilla publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join RLSA Monthly Vanilla?

In Rust, F1 opens the console: type client.connect 156.38.153.242:10190. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/C6cNVbKUTX.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online