Offline 157.211.25.180:28015 checked 28m ago
Creative / Build
Connect
srv = rust.server("157.211.25.180:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 01:13 UTC2h ago | NaN | NaN | running | 1 |
| 1 | Mon 26 Oct, 01:57 UTC3d ago | 1 | NaN | NaN | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 157.211.25.180:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 01:13 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 11/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 48/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 144/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 60/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
What position does Creative / Build take in the server rankings?
Player hours over seven days put Creative / Build at #10,932, in the top 49% of the ranked set.
How many players does Creative / Build hold at once?
Creative / Build returns no live count at this refresh, having last been seen 28 minutes ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.
Server facts
What Rust version does Creative / Build run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Creative / Build. Steam updates your game for you, but the protocol must match to join.
How reliable is Creative / Build, and is it up?
The latest sample has Creative / Build offline, with a last sighting 28 minutes ago. Over the last 6 full days the hours up number 2 of 144, 1%. Rust Data logged it first on 22 October 2026.
Where does Creative / Build sit?
There is no region published for Creative / Build. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.211.25.180:28015 is its address.
Rules, settings, map
Which rules apply on Creative / Build, and what settings?
The name Creative / Build carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Wipe data
When does Creative / Build wipe, and how often?
The record for Creative / Build holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 hours ago.
On Creative / Build, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which Rust Data filters and lists contain Creative / Build?
On Rust Data, Creative / Build appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Creative / Build?
In Rust, F1 opens the console: type client.connect 157.211.25.180:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.