Online NA 157.250.193.154:28025 checked 8m ago
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Connect
srv = rust.server("157.250.193.154:27025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 19h | Thu 19 Nov, 19:07 UTC | wipe |
| 2 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 41d 19h | Thu 10 Dec, 19:07 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 19:07 UTC4h ago | NaN | NaN | running | 4 |
| 1 | Thu 15 Oct, 18:17 UTC14d ago | 7 | NaN | NaN | 3 |
| 2 | Thu 1 Oct, 17:57 UTC FW28d ago | 8 | halved by day 8 | 14 days | 5 |
| 3 | Thu 17 Sep, 17:43 UTC42d ago | 8 | held half | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 157.250.193.154:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 29 Oct 2026, 19:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 1/100 |
| 1 | Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 2 on average | 2/50 |
| 2 | Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 2/50 |
| 3 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 4 | Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 2 on average | 3/200 |
| 5 | J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox | groups of 8+ · biweekly · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
What position does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 take in the server rankings?
On seven-day player hours Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is #2,617 overall and #425 in North America, inside the top 12% of all ranked servers.
What population does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 carry?
Current row: 4 players on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, against 50 slots. Over the last seven days it averaged 1 players and peaked at 7. Peak hour in the last 48 hours: 21:00 UTC, mean 5 players.
Server data
How smoothly does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?
Server fps over the last 48 hours averages 87; the floor is 53. Buildings, deployables and all else in the world took the count as high as 175,667 entities. A high of 5,514 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?
Rust network protocol 2635 and build 168909 on Windows is what Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and is it online now?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 hosted?
With its NA tag, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.250.193.154:28025 is its address.
Rules, settings, map
Which rules apply on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and what settings?
No gather rate appears in the name: Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 selected?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 wipe, and how often?
every 3 weeks on Thursday at 19:07 UTC is how Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 4 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 like?
Across recent wipes the busiest point averaged 8 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 67% of recent wipes. The drop under half arrived by day 8 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
These Rust Data lists include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1: Modded Rust servers, Servers with build or creative tags, Rust PvE servers, Rust tutorial servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings do the tags on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 hold?
Read by the game's server browser, the tags Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
In Rust, F1 opens the console: type client.connect 157.250.193.154:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/odysseyrp.
