Offline 157.85.85.196:20345 checked 15d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.85.196:20346")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:38 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 23:24 UTC28d ago | 2 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1828775336
- map
- Procedural Map
- size
- 3000
- seed
- 1828775336
Server
srv.info()- address
- 157.85.85.196:20345
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:38 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 130/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population data
How does A Shockbyte Rust Server compare in the rankings?
Over the last seven days A Shockbyte Rust Server sits at #15,212 on player hours, in the top 70% of ranked servers.
How full does A Shockbyte Rust Server run?
The current row shows A Shockbyte Rust Server offline; the last response was 15 days 5 hours ago.
About the server
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166494 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server is offline at this refresh; the last response came 15 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.196:20345.
Map and rules
What rules and settings are recorded for A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server selected?
Size 3,000, seed 1828775336: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Shockbyte Rust Server wipe, and on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 12 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.85.196:20345. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.