Offline EU 157.85.85.216:24028 checked 26d ago
Closed testing
Connect
srv = rust.server("157.85.85.216:24029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 14:56 UTC32d ago | 1 | NaN | running | 0 |
| 1 | Sat 26 Sep, 16:04 UTC33d ago | 1 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 290816156
- map
- Procedural Map
- size
- 3000
- seed
- 290816156
Server
srv.info()- address
- 157.85.85.216:24028
- region
- EU
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Sep 2026, 15:57 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 50/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 37/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 56/140 |
| 3 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 76/100 |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 24 on average | 47/150 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 21/75 |
Quick answers
From the figures on this page.
Player counts
How does Closed testing compare in the rankings?
On seven-day player hours Closed testing is #15,998 overall and #2,481 in Europe, inside the top 70% of all ranked servers.
How full does Closed testing run?
The current row shows Closed testing offline; the last response was 26 days 8 hours ago.
Server data
Which Rust version is Closed testing on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Closed testing. Steam updates your game for you, but the protocol must match to join.
How reliable is Closed testing, and is it online now?
Closed testing is offline at this refresh; the last response came 26 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.
Where does Closed testing sit?
With its EU tag, Closed testing lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.216:24028 is its address.
Settings and map
Which rules apply on Closed testing, and what settings?
No gather rate appears in the name: Closed testing. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Closed testing selected?
The game generates the map on Closed testing: procedural, size 3,000, seed 290816156. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Closed testing wipe?
Once a month Closed testing wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 32 days 4 hours ago. The tags list wipes as monthly.
On Closed testing, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Closed testing, and which filters?
These Rust Data lists include Closed testing: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Closed testing hold?
Read by the game's server browser, the tags Closed testing publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Closed testing?
The manual route: launch Rust, F1, then client.connect 157.85.85.216:24028. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.