Rust Data

rustdata.spaceservers157.85.85.232:25862.ipynb

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Online 157.85.85.232:25861 checked 8m ago

kornsnok82`s server

moddedoxide

Connect

srv = rust.server("157.85.85.232:25862")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #4,534 # top 20%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 17:02 UTC14d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 618226138
Map of kornsnok82`s server
map
Procedural Map
size
3000
seed
618226138
Open on RustMaps

Server

srv.info()
address
157.85.85.232:25861
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 17:15 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 158 on average60/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average57/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000

Quick answers

From the figures on this page.

Population

What position does kornsnok82`s server take in the server rankings?

Rank #4,534 on seven-day player hours for kornsnok82`s server, within the top 20% of all ranked servers.

How many players does kornsnok82`s server hold at once?

The sample now reads 0 players for kornsnok82`s server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 19:00 UTC, mean 2 players.

Server data

What does performance look like on kornsnok82`s server?

The 48-hour average is 184 server fps, with a low of 136. Entity numbers reached 47,213, and that includes buildings, deployables and the rest. A high of 4,022 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on kornsnok82`s server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by kornsnok82`s server. Steam updates your game for you, but the protocol must match to join.

How reliable is kornsnok82`s server, and is it up?

The current sample puts kornsnok82`s server online. The uptime it reports puts the last restart about 34 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.

Which location does kornsnok82`s server run from?

No region is published by kornsnok82`s server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.85.232:25861 is its address.

Settings and map

Which rules apply on kornsnok82`s server, and what settings?

You will not find a gather rate in the string kornsnok82`s server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has kornsnok82`s server loaded?

The game generates the map on kornsnok82`s server: procedural, size 3,000, seed 618226138. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does kornsnok82`s server wipe, and on what schedule?

Too few wipes are on record for kornsnok82`s server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 12 hours ago.

On kornsnok82`s server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does kornsnok82`s server appear among Rust Data lists and filters?

These Rust Data lists include kornsnok82`s server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on kornsnok82`s server?

The game's server browser reads these tags from kornsnok82`s server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join kornsnok82`s server?

The manual route: launch Rust, F1, then client.connect 157.85.85.232:25861. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,161 players 11,582 servers online