Rust Data

rustdata.spaceservers157.85.85.251:22778.ipynb

Run all rust-data · live

‹ All servers

Online 157.85.85.251:22777 checked 6m ago

Cyberbob's Server

moddedoxide

Connect

srv = rust.server("157.85.85.251:22778")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak 2
rank #4,639 # top 21%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 17:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040023:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 17:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 17:51 UTC1d ago NaN NaN running 1
1 Thu 22 Oct, 10:33 UTC6d ago 1 halved by day 1 5.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 50000
Map of Cyberbob's Server
map
Procedural Map
size
5000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.85.251:22777
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 17:51 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average62/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Cyberbob's Server rank?

Over the last seven days Cyberbob's Server sits at #4,639 on player hours, in the top 21% of ranked servers.

What population does Cyberbob's Server carry?

Cyberbob's Server reports 1 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

About the server

How smoothly does Cyberbob's Server run?

Averaged over 48 hours: 130 server fps, never under 22. Buildings, deployables and all else in the world took the count as high as 140,363 entities. Memory peaked at 5,555 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Cyberbob's Server?

Rust network protocol 2635 and build 168909 on Linux is what Cyberbob's Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cyberbob's Server, and is it up?

Online is the state at the latest refresh for Cyberbob's Server. Count back 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 16 October 2026.

Where does Cyberbob's Server sit?

There is no region published for Cyberbob's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.85.251:22777 is its address.

Settings and map

Which settings and rules does Cyberbob's Server run?

The name Cyberbob's Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Cyberbob's Server?

The game generates the map on Cyberbob's Server: procedural, size 5,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Cyberbob's Server wipe?

A rhythm cannot be read from the wipes of Cyberbob's Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 29 hours ago.

What is wipe day on Cyberbob's Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain Cyberbob's Server?

The Rust Data lists that Cyberbob's Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Cyberbob's Server?

The game's server browser reads these tags from Cyberbob's Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Cyberbob's Server?

Enter client.connect 157.85.85.251:22777 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online