Online 157.85.85.251:22777 checked 6m ago
Cyberbob's Server
Connect
srv = rust.server("157.85.85.251:22778")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 17:51 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Thu 22 Oct, 10:33 UTC6d ago | 1 | halved by day 1 | 5.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 50000
- map
- Procedural Map
- size
- 5000
- seed
- 50000
Server
srv.info()- address
- 157.85.85.251:22777
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 17:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 62/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Cyberbob's Server rank?
Over the last seven days Cyberbob's Server sits at #4,639 on player hours, in the top 21% of ranked servers.
What population does Cyberbob's Server carry?
Cyberbob's Server reports 1 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.
About the server
How smoothly does Cyberbob's Server run?
Averaged over 48 hours: 130 server fps, never under 22. Buildings, deployables and all else in the world took the count as high as 140,363 entities. Memory peaked at 5,555 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Cyberbob's Server?
Rust network protocol 2635 and build 168909 on Linux is what Cyberbob's Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cyberbob's Server, and is it up?
Online is the state at the latest refresh for Cyberbob's Server. Count back 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 16 October 2026.
Where does Cyberbob's Server sit?
There is no region published for Cyberbob's Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.85.251:22777 is its address.
Settings and map
Which settings and rules does Cyberbob's Server run?
The name Cyberbob's Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Cyberbob's Server?
The game generates the map on Cyberbob's Server: procedural, size 5,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Cyberbob's Server wipe?
A rhythm cannot be read from the wipes of Cyberbob's Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 29 hours ago.
What is wipe day on Cyberbob's Server like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which Rust Data filters and lists contain Cyberbob's Server?
The Rust Data lists that Cyberbob's Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Cyberbob's Server?
The game's server browser reads these tags from Cyberbob's Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Cyberbob's Server?
Enter client.connect 157.85.85.251:22777 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.