Offline 157.85.85.39:29142 checked 18d ago
[TR] Osmanlı Survival
Connect
srv = rust.server("157.85.85.39:29143")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:48 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 25 Sep, 18:53 UTC33d ago | 1 | halved by day 1 | 7.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1962257299
- map
- Procedural Map
- size
- 4250
- seed
- 1962257299
Server
srv.info()- address
- 157.85.85.39:29142
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:48 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 41/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does [TR] Osmanlı Survival take in the server rankings?
Player hours over seven days put [TR] Osmanlı Survival at #15,800, in the top 72% of the ranked set.
How full does [TR] Osmanlı Survival run?
[TR] Osmanlı Survival returns no live count at this refresh, having last been seen 18 days 23 hours ago.
About the server
What is the Rust version on [TR] Osmanlı Survival?
The build is Rust network protocol 2634 and build 166652 on Linux, run by [TR] Osmanlı Survival. Steam updates your game for you, but the protocol must match to join.
How reliable is [TR] Osmanlı Survival, and is it up?
The latest sample has [TR] Osmanlı Survival offline, with a last sighting 18 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does [TR] Osmanlı Survival run from?
There is no region published for [TR] Osmanlı Survival. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.39:29142 is its address.
Map and rules
What rules and settings are recorded for [TR] Osmanlı Survival?
The name [TR] Osmanlı Survival carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on [TR] Osmanlı Survival?
The game generates the map on [TR] Osmanlı Survival: procedural, size 4,250, seed 1962257299. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does [TR] Osmanlı Survival wipe?
A rhythm cannot be read from the wipes of [TR] Osmanlı Survival on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 17 hours ago.
What is wipe day on [TR] Osmanlı Survival like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Where does [TR] Osmanlı Survival appear among Rust Data lists and filters?
The Rust Data lists that [TR] Osmanlı Survival fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [TR] Osmanlı Survival?
Read by the game's server browser, the tags [TR] Osmanlı Survival publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [TR] Osmanlı Survival?
Enter client.connect 157.85.85.39:29142 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.