Online 157.85.85.58:21518 checked 9m ago
STWORSOOOOON I SOBSOOON
Connect
srv = rust.server("157.85.85.58:21519")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 19:07 UTC3d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 420830277
- map
- Procedural Map
- size
- 3500
- seed
- 420830277
Server
srv.info()- address
- 157.85.85.58:21518
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 19:07 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
What position does STWORSOOOOON I SOBSOOON take in the server rankings?
Rank #4,848 on seven-day player hours for STWORSOOOOON I SOBSOOON, within the top 22% of all ranked servers.
What population does STWORSOOOOON I SOBSOOON carry?
The sample now reads 0 players for STWORSOOOOON I SOBSOOON, out of 10 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 4 players.
Server facts
How well does STWORSOOOOON I SOBSOOON perform?
Server fps over the last 48 hours averages 124; the floor is 4. Entity numbers reached 75,355, and that includes buildings, deployables and the rest. A high of 4,277 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does STWORSOOOOON I SOBSOOON run?
Rust network protocol 2635 and build 168909 on Linux is what STWORSOOOOON I SOBSOOON runs. The protocol has to match before you can join, and Steam does the updating.
Is STWORSOOOOON I SOBSOOON up, and what does its uptime show?
Online is the state at the latest refresh for STWORSOOOOON I SOBSOOON. Count back 10 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 48 of 48, 100%. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is STWORSOOOOON I SOBSOOON hosted?
No region is published by STWORSOOOOON I SOBSOOON. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.85.58:21518 is its address.
Map and rules
What rules and settings are recorded for STWORSOOOOON I SOBSOOON?
The name STWORSOOOOON I SOBSOOON carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on STWORSOOOOON I SOBSOOON?
STWORSOOOOON I SOBSOOON runs a procedural map of size 3,500 with seed 420830277, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does STWORSOOOOON I SOBSOOON wipe, and how often?
The record for STWORSOOOOON I SOBSOOON holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 4 hours ago.
On STWORSOOOOON I SOBSOOON, what happens on wipe day?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold STWORSOOOOON I SOBSOOON, and which filters?
The Rust Data lists that STWORSOOOOON I SOBSOOON fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on STWORSOOOOON I SOBSOOON?
The game's server browser reads these tags from STWORSOOOOON I SOBSOOON: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join STWORSOOOOON I SOBSOOON?
In Rust, F1 opens the console: type client.connect 157.85.85.58:21518. Launch Rust on this page does the same by opening the game through Steam and connecting.