Offline 157.85.86.123:25969 checked 21d ago
zzz accounting
Connect
srv = rust.server("157.85.86.123:25970")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 6466544
- map
- Procedural Map
- size
- 2000
- seed
- 6466544
Server
srv.info()- address
- 157.85.86.123:25969
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 16:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
What position does zzz accounting take in the server rankings?
Player hours over seven days put zzz accounting at #15,913, in the top 72% of the ranked set.
How full does zzz accounting run?
Offline now for zzz accounting, with the last sample 21 days 10 hours ago.
Server data
Which Rust version is zzz accounting on?
The build is Rust network protocol 2633 and build 163493 on Linux, run by zzz accounting. Steam updates your game for you, but the protocol must match to join.
How reliable is zzz accounting, and is it up?
Offline now for zzz accounting, last seen 21 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does zzz accounting run from?
For zzz accounting, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.86.123:25969.
Rules, settings, map
Which settings and rules does zzz accounting run?
You will not find a gather rate in the string zzz accounting. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has zzz accounting selected?
The game generates the map on zzz accounting: procedural, size 2,000, seed 6466544. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does zzz accounting wipe, and how often?
The record for zzz accounting holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 49 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain zzz accounting?
The Rust Data lists that zzz accounting fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on zzz accounting?
These tags are published by zzz accounting and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): The server runs build 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join zzz accounting?
Enter client.connect 157.85.86.123:25969 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.