Rust Data

rustdata.spaceservers157.85.86.128:25083.ipynb

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Online 157.85.86.128:25082 checked 16m ago

Boysclub

moddedoxide

Connect

srv = rust.server("157.85.86.128:25083")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0019:0002:0010:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0019:0002:0010:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 04:04 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 49999
Map of Boysclub
map
Procedural Map
size
4500
seed
49999
Open on RustMaps

Server

srv.info()
address
157.85.86.128:25082
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does Boysclub compare in the rankings?

Player hours over seven days put Boysclub at #15,358, in the top 69% of the ranked set.

What population does Boysclub carry?

Boysclub reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does Boysclub run?

Server fps over the last 48 hours averages 88; the floor is 12. The entity count peaked at 116,646, covering buildings, deployables and the rest of the world. Memory peaked at 4,153 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Boysclub on?

Rust network protocol 2635 and build 168909 on Linux is what Boysclub runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Boysclub, and is it up?

Online is the state at the latest refresh for Boysclub. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 36 of 168, 21%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Boysclub hosted?

For Boysclub, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.128:25082.

Map and rules

What rules and settings are recorded for Boysclub?

No gather rate appears in the name: Boysclub. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Boysclub loaded?

Size 4,500, seed 49999: the procedural map on Boysclub, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Boysclub wipe, and how often?

Too few wipes are on record for Boysclub to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 23 hours ago.

On Boysclub, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Boysclub appear among Rust Data lists and filters?

The Rust Data lists that Boysclub fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Boysclub?

The game's server browser reads these tags from Boysclub: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Boysclub?

The manual route: launch Rust, F1, then client.connect 157.85.86.128:25082. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online