Offline 157.85.86.131:21832 checked 31d ago
I hate shockbyte
Connect
srv = rust.server("157.85.86.131:21833")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 18 Sep, 07:25 UTC40d ago | 1 | NaN | running | 0 |
| 1 | Wed 16 Sep, 17:59 UTC42d ago | 1 | NaN | 1.6 days | 0 |
| 2 | Wed 16 Sep, 06:19 UTC42d ago | 0 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5500 · seed 1337
- map
- Procedural Map
- size
- 5500
- seed
- 1337
Server
srv.info()- address
- 157.85.86.131:21832
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 07:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 19/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does I hate shockbyte take in the server rankings?
Rank #16,957 on seven-day player hours for I hate shockbyte, within the top 71% of all ranked servers.
How full does I hate shockbyte run?
The current row shows I hate shockbyte offline; the last response was 31 days 10 hours ago.
Server facts
What is the Rust version on I hate shockbyte?
Rust network protocol 2633 and build 164530 on Linux is what I hate shockbyte runs. Steam updates your game for you, but the protocol must match to join.
Is I hate shockbyte up, and what does its uptime show?
The latest sample has I hate shockbyte offline, with a last sighting 31 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does I hate shockbyte run from?
There is no region published for I hate shockbyte. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.86.131:21832 is its address.
Map and rules
Which rules apply on I hate shockbyte, and what settings?
No gather rate appears in the name: I hate shockbyte. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has I hate shockbyte loaded?
I hate shockbyte runs a procedural map of size 5,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does I hate shockbyte wipe, and on what schedule?
I hate shockbyte wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 days 22 hours ago.
What is wipe day on I hate shockbyte like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold I hate shockbyte, and which filters?
On Rust Data, I hate shockbyte appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on I hate shockbyte hold?
Read by the game's server browser, the tags I hate shockbyte publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join I hate shockbyte?
Enter client.connect 157.85.86.131:21832 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.