Online 157.85.86.19:20127 checked 11m ago
A G-Shock Server
Connect
srv = rust.server("157.85.86.19:20128")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:09 UTC FW26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2800 · seed 1
- map
- Procedural Map
- size
- 2800
- seed
- 1
Server
srv.info()- address
- 157.85.86.19:20127
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 84/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 82/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Quick answers
From the figures on this page.
Player counts
How does A G-Shock Server compare in the rankings?
Player hours over seven days put A G-Shock Server at #15,419, in the top 69% of the ranked set.
What population does A G-Shock Server carry?
The sample now reads 0 players for A G-Shock Server, out of 20 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on A G-Shock Server?
Averaged over 48 hours: 190 server fps, never under 146. The entity count peaked at 39,778, covering buildings, deployables and the rest of the world. A high of 4,068 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is A G-Shock Server on?
Rust network protocol 2634 and build 167781 on Linux is what A G-Shock Server runs. Steam updates your game for you, but the protocol must match to join.
Is A G-Shock Server up, and what does its uptime show?
A G-Shock Server reports itself online at the current refresh. A restart about 6 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does A G-Shock Server run from?
No region is published by A G-Shock Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.86.19:20127.
Rules, settings, map
Which settings and rules does A G-Shock Server run?
The name A G-Shock Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has A G-Shock Server selected?
The game generates the map on A G-Shock Server: procedural, size 2,800, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does A G-Shock Server wipe, and how often?
The only wipe A G-Shock Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 5 hours ago, and that is the one in play.
On A G-Shock Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 2 hours in.
Lists and tags
Where does A G-Shock Server appear among Rust Data lists and filters?
On Rust Data, A G-Shock Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A G-Shock Server?
These tags are published by A G-Shock Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join A G-Shock Server?
Enter client.connect 157.85.86.19:20127 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.