Rust Data

rustdata.spaceservers157.85.86.19:20128.ipynb

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Online 157.85.86.19:20127 checked 11m ago

A G-Shock Server

moddedoxide

Connect

srv = rust.server("157.85.86.19:20128")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,419 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
08d 12hThu 5 Nov, 19:00 UTCFW force wipe
136d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:09 UTC FW26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2800 · seed 1
Map of A G-Shock Server
map
Procedural Map
size
2800
seed
1
Open on RustMaps

Server

srv.info()
address
157.85.86.19:20127
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 00:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average84/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

Quick answers

From the figures on this page.

Player counts

How does A G-Shock Server compare in the rankings?

Player hours over seven days put A G-Shock Server at #15,419, in the top 69% of the ranked set.

What population does A G-Shock Server carry?

The sample now reads 0 players for A G-Shock Server, out of 20 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on A G-Shock Server?

Averaged over 48 hours: 190 server fps, never under 146. The entity count peaked at 39,778, covering buildings, deployables and the rest of the world. A high of 4,068 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is A G-Shock Server on?

Rust network protocol 2634 and build 167781 on Linux is what A G-Shock Server runs. Steam updates your game for you, but the protocol must match to join.

Is A G-Shock Server up, and what does its uptime show?

A G-Shock Server reports itself online at the current refresh. A restart about 6 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does A G-Shock Server run from?

No region is published by A G-Shock Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.86.19:20127.

Rules, settings, map

Which settings and rules does A G-Shock Server run?

The name A G-Shock Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has A G-Shock Server selected?

The game generates the map on A G-Shock Server: procedural, size 2,800, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A G-Shock Server wipe, and how often?

The only wipe A G-Shock Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 5 hours ago, and that is the one in play.

On A G-Shock Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 2 hours in.

Lists and tags

Where does A G-Shock Server appear among Rust Data lists and filters?

On Rust Data, A G-Shock Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A G-Shock Server?

These tags are published by A G-Shock Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join A G-Shock Server?

Enter client.connect 157.85.86.19:20127 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,617 servers online