Online 157.85.86.231:28015 checked 13m ago
The BushWacksSwamp
Connect
srv = rust.server("157.85.86.231:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:32 UTC FW25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1427009932
- map
- Procedural Map
- size
- 4250
- seed
- 1427009932
Server
srv.info()- address
- 157.85.86.231:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 147/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 51/1000 |
Quick answers
From the figures on this page.
Population data
How does The BushWacksSwamp compare in the rankings?
Player hours over seven days put The BushWacksSwamp at #5,517, in the top 25% of the ranked set.
What population does The BushWacksSwamp carry?
Current row: 0 players on The BushWacksSwamp, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
Server data
What does performance look like on The BushWacksSwamp?
Server fps over the last 48 hours averages 93; the floor is 75. Buildings, deployables and all else in the world took the count as high as 109,585 entities. The memory field tops out at 5,304 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does The BushWacksSwamp run?
Rust network protocol 2635 and build 168909 on Linux is what The BushWacksSwamp runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The BushWacksSwamp, and is it online now?
The BushWacksSwamp reports itself online at the current refresh. Count back 27 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is The BushWacksSwamp hosted?
For The BushWacksSwamp, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.86.231:28015.
Settings and map
Which rules apply on The BushWacksSwamp, and what settings?
The name The BushWacksSwamp carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has The BushWacksSwamp selected?
The game generates the map on The BushWacksSwamp: procedural, size 4,250, seed 1427009932. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does The BushWacksSwamp wipe?
The only wipe The BushWacksSwamp takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 25 days 22 hours ago, and that is the one in play.
What is wipe day on The BushWacksSwamp like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain The BushWacksSwamp?
The Rust Data lists that The BushWacksSwamp fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on The BushWacksSwamp hold?
Read by the game's server browser, the tags The BushWacksSwamp publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to The BushWacksSwamp?
In Rust, F1 opens the console: type client.connect 157.85.86.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.