Offline 157.85.86.30:25536 checked 5h ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.86.30:25537")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 01:07 UTC4d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 295700
- map
- Procedural Map
- size
- 3500
- seed
- 295700
Server
srv.info()- address
- 157.85.86.30:25536
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 01:21 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 45/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 52/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 27/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare in the rankings?
Over the last seven days A Shockbyte Rust Server sits at #5,864 on player hours, in the top 26% of ranked servers.
What population does A Shockbyte Rust Server carry?
Offline now for A Shockbyte Rust Server, with the last sample 5 hours ago. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.
Server data
How well does A Shockbyte Rust Server perform?
The 48-hour average is 124 server fps, with a low of 79. Buildings, deployables and all else in the world took the count as high as 70,252 entities. Memory peaked at 4,191 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server is offline at this refresh; the last response came 5 hours ago. The uptime it reports puts the last restart about 28 hours ago. 93 of 168 hours up over the last 7 full days, or 55%. The first row Rust Data holds for it is dated 18 October 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.86.30:25536 is its address.
Map and rules
What rules and settings are recorded for A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server loaded?
Size 3,500, seed 295700: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 3 hours ago, and that is the one in play.
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes averaged 4 players at their peak. 23 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?
On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on A Shockbyte Rust Server hold?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.86.30:25536. Launch Rust on this page does the same by opening the game through Steam and connecting.