Online 157.85.86.75:23974 checked 9m ago
myserver1
Connect
srv = rust.server("157.85.86.75:23975")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:40 UTC FW26d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 01:31 UTC26d ago | 2 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1374978814
- map
- Procedural Map
- size
- 4000
- seed
- 1374978814
Server
srv.info()- address
- 157.85.86.75:23974
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 96/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 89/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 25/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does myserver1 rank?
Player hours over seven days put myserver1 at #9,074, in the top 41% of the ranked set.
How many players does myserver1 hold at once?
Current row: 0 players on myserver1, against 4 slots. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What does performance look like on myserver1?
The 48-hour average is 105 server fps, with a low of 77. The entity count peaked at 90,326, covering buildings, deployables and the rest of the world. The memory field tops out at 5,689 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on myserver1?
The build is Rust network protocol 2635 and build 167781 on Linux, run by myserver1. Steam updates your game for you, but the protocol must match to join.
Is myserver1 up, and what does its uptime show?
myserver1 reports itself online at the current refresh. Count back 4 days 2 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does myserver1 sit?
There is no region published for myserver1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.86.75:23974.
Map and rules
Which settings and rules does myserver1 run?
You will not find a gather rate in the string myserver1. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on myserver1?
myserver1 runs a procedural map of size 4,000 with seed 1374978814, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does myserver1 wipe, and on what schedule?
A rhythm cannot be read from the wipes of myserver1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 1 hours ago.
On myserver1, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Where does myserver1 appear among Rust Data lists and filters?
These Rust Data lists include myserver1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on myserver1 hold?
The game's server browser reads these tags from myserver1: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join myserver1?
Enter client.connect 157.85.86.75:23974 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.