Rust Data

rustdata.spaceservers157.85.86.85:26064.ipynb

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Online 157.85.86.85:26063 checked 10m ago

Pirate's Haven | Nassau | PvE | RP

moddedoxide

Connect

srv = rust.server("157.85.86.85:26064")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:15 UTC FW27d ago 1 NaN running 0
1 Mon 28 Sep, 23:31 UTC30d ago 1 held half 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of Pirate's Haven | Nassau | PvE | RP
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.86.85:26063
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:15 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Player counts

How does Pirate's Haven | Nassau | PvE | RP compare in the rankings?

Over the last seven days Pirate's Haven | Nassau | PvE | RP sits at #15,349 on player hours, in the top 69% of ranked servers.

How full does Pirate's Haven | Nassau | PvE | RP run?

Current row: 0 players on Pirate's Haven | Nassau | PvE | RP, against 75 slots. Over the last seven days it averaged 0 players.

Server data

How well does Pirate's Haven | Nassau | PvE | RP perform?

Averaged over 48 hours: 237 server fps, never under 223. Buildings, deployables and all else in the world took the count as high as 8,186 entities. The memory field tops out at 2,899 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Pirate's Haven | Nassau | PvE | RP run?

Rust network protocol 2635 and build 167781 on Linux is what Pirate's Haven | Nassau | PvE | RP runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pirate's Haven | Nassau | PvE | RP, and is it up?

The current sample puts Pirate's Haven | Nassau | PvE | RP online. The uptime it reports puts the last restart about 5 days 8 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 28 September 2026.

In which location is Pirate's Haven | Nassau | PvE | RP hosted?

For Pirate's Haven | Nassau | PvE | RP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.86.85:26063 is its address.

Settings and map

Which rules apply on Pirate's Haven | Nassau | PvE | RP, and what settings?

The name Pirate's Haven | Nassau | PvE | RP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Pirate's Haven | Nassau | PvE | RP?

Pirate's Haven | Nassau | PvE | RP runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Pirate's Haven | Nassau | PvE | RP wipe, and on what schedule?

The record for Pirate's Haven | Nassau | PvE | RP holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 5 hours ago.

What is wipe day on Pirate's Haven | Nassau | PvE | RP like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which Rust Data filters and lists contain Pirate's Haven | Nassau | PvE | RP?

The Rust Data lists that Pirate's Haven | Nassau | PvE | RP fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Pirate's Haven | Nassau | PvE | RP?

The game's server browser reads these tags from Pirate's Haven | Nassau | PvE | RP: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Pirate's Haven | Nassau | PvE | RP?

In Rust, F1 opens the console: type client.connect 157.85.86.85:26063. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,606 players 11,647 servers online