Rust Data

rustdata.spaceservers157.85.86.89:26972.ipynb

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Online 157.85.86.89:26971 checked 7m ago

Back homë

moddedoxide

Connect

srv = rust.server("157.85.86.89:26972")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 3
rank #5,336 # top 24%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 03:56 UTC13d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2093
Map of Back homë
map
Procedural Map
size
3000
seed
2093
Open on RustMaps

Server

srv.info()
address
157.85.86.89:26971
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 03:56 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

What position does Back homë take in the server rankings?

Rank #5,336 on seven-day player hours for Back homë, within the top 24% of all ranked servers.

How full does Back homë run?

Back homë reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 3.

About the server

How smoothly does Back homë run?

Averaged over 48 hours: 186 server fps, never under 145. The entity count peaked at 49,985, covering buildings, deployables and the rest of the world. Memory peaked at 3,996 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Back homë?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Back homë. The protocol has to match before you can join, and Steam does the updating.

How reliable is Back homë, and is it up?

Back homë reports itself online at the current refresh. A restart about 2 days 23 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

Which location does Back homë run from?

There is no region published for Back homë. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.86.89:26971 is its address.

Settings and map

What rules and settings are recorded for Back homë?

You will not find a gather rate in the string Back homë. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Back homë selected?

The game generates the map on Back homë: procedural, size 3,000, seed 2093. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Back homë wipe?

Too few wipes are on record for Back homë to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 6 hours ago.

On Back homë, what happens on wipe day?

The average peak over recent wipes is 3 players. 44 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Back homë, and which filters?

On Rust Data, Back homë appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Back homë hold?

Read by the game's server browser, the tags Back homë publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Back homë?

In Rust, F1 opens the console: type client.connect 157.85.86.89:26971. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online