Rust Data

rustdata.spaceservers157.85.87.138:24498.ipynb

Run all rust-data · live

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Online 157.85.87.138:24497 checked 12m ago

TwoStepRusty

moddedoxide

Connect

srv = rust.server("157.85.87.138:24498")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #13,702 # top 62%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 05:26 UTC2d ago 1 NaN running 0
1 Tue 13 Oct, 10:51 UTC15d ago 2 halved by day 2 13.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 836222774
Map of TwoStepRusty
map
Procedural Map
size
2500
seed
836222774
Open on RustMaps

Server

srv.info()
address
157.85.87.138:24497
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 05:26 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

How does TwoStepRusty compare in the rankings?

Rank #13,702 on seven-day player hours for TwoStepRusty, within the top 62% of all ranked servers.

How full does TwoStepRusty run?

TwoStepRusty reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does TwoStepRusty perform?

The 48-hour average is 192 server fps, with a low of 139. Buildings, deployables and all else in the world took the count as high as 29,911 entities. A high of 4,349 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on TwoStepRusty?

The build is Rust network protocol 2635 and build 167781 on Linux, run by TwoStepRusty. Steam updates your game for you, but the protocol must match to join.

How reliable is TwoStepRusty, and is it online now?

Online is the state at the latest refresh for TwoStepRusty. The uptime it reports puts the last restart about 2 days 1 hours ago. Over the last 7 full days the hours up number 108 of 168, 64%. The first row Rust Data holds for it is dated 12 October 2026.

Which location does TwoStepRusty run from?

For TwoStepRusty, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.87.138:24497.

Map and rules

Which rules apply on TwoStepRusty, and what settings?

You will not find a gather rate in the string TwoStepRusty. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has TwoStepRusty selected?

The game generates the map on TwoStepRusty: procedural, size 2,500, seed 836222774. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does TwoStepRusty wipe, and how often?

A rhythm cannot be read from the wipes of TwoStepRusty on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 3 hours ago.

What is wipe day on TwoStepRusty like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Lists and tags

Where does TwoStepRusty appear among Rust Data lists and filters?

On Rust Data, TwoStepRusty appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on TwoStepRusty?

The game's server browser reads these tags from TwoStepRusty: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TwoStepRusty?

The manual route: launch Rust, F1, then client.connect 157.85.87.138:24497. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online