Rust Data

rustdata.spaceservers157.85.87.161:27185.ipynb

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Offline 157.85.87.161:27184 checked 39d ago

SIGNAL | Vanilla+

vanillamoddedcarbon

Connect

srv = rust.server("157.85.87.161:27185")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,490 # top 69%
last wipe 45d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 13 Sep, 13:31 UTC45d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of SIGNAL | Vanilla+
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.87.161:27184
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 13:31 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
SIGNAL // DEVELOPMENT BUILD ALPHA → BETA → RELEASE → STABLE CORE Сейчас мы строим SIGNAL вместе с игроками Тестируем механики и собираем финальное ядро сервера Главный вектор - более глубокие и насыщенные онлайн рейды Первые плагины для теста: SATCOM -> разведка и борьба за информацию RAID VEHICLE -> мобильная поддержка рейда и новые точки конфликта GLOBAL CHEST -> меньше рутины и быстрее возврат в бой

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average132/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

What position does SIGNAL | Vanilla+ take in the server rankings?

Rank #15,490 on seven-day player hours for SIGNAL | Vanilla+, within the top 69% of all ranked servers.

What population does SIGNAL | Vanilla+ carry?

The current row shows SIGNAL | Vanilla+ offline; the last response was 39 days 12 hours ago.

Server data

What Rust version does SIGNAL | Vanilla+ run?

The build is Rust network protocol 2633 and build 164530 on Linux, run by SIGNAL | Vanilla+. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SIGNAL | Vanilla+, and is it online now?

Offline now for SIGNAL | Vanilla+, last seen 39 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does SIGNAL | Vanilla+ run from?

For SIGNAL | Vanilla+, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.87.161:27184.

Rules, settings, map

Which settings and rules does SIGNAL | Vanilla+ run?

You will not find a gather rate in the string SIGNAL | Vanilla+. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on SIGNAL | Vanilla+?

Size 3,000, seed 50000: the procedural map on SIGNAL | Vanilla+, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does SIGNAL | Vanilla+ wipe?

A rhythm cannot be read from the wipes of SIGNAL | Vanilla+ on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 20 hours ago, and that is the one in play.

On SIGNAL | Vanilla+, what happens on wipe day?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which Rust Data filters and lists contain SIGNAL | Vanilla+?

These Rust Data lists include SIGNAL | Vanilla+: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on SIGNAL | Vanilla+?

Read by the game's server browser, the tags SIGNAL | Vanilla+ publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join SIGNAL | Vanilla+?

The manual route: launch Rust, F1, then client.connect 157.85.87.161:27184. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://signal-frontend.onecupoftea93.workers.dev/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online