Online 157.85.87.173:21372 checked 12m ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.87.173:21373")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 20:43 UTC2d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1141932086
- map
- Procedural Map
- size
- 1500
- seed
- 1141932086
Server
srv.info()- address
- 157.85.87.173:21372
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:43 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 98/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Player counts
What position does A Shockbyte Rust Server take in the server rankings?
Rank #8,092 on seven-day player hours for A Shockbyte Rust Server, within the top 36% of all ranked servers.
How full does A Shockbyte Rust Server run?
A Shockbyte Rust Server reports 2 players at this refresh, with 5 slots configured. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.
Server data
How smoothly does A Shockbyte Rust Server run?
Averaged over 48 hours: 240 server fps, never under 240. The entity count peaked at 7,515, covering buildings, deployables and the rest of the world. Memory peaked at 1,965 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 46 minutes ago. Uptime of 8% across the last 1 full day: 2 hours of 24. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.173:21372.
Rules, settings, map
What rules and settings are recorded for A Shockbyte Rust Server?
You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server selected?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 1141932086, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 1 hours ago.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte Rust Server?
The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.87.173:21372. Launch Rust on this page does the same by opening the game through Steam and connecting.