Rust Data

rustdata.spaceservers157.85.87.186:20209.ipynb

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Offline 157.85.87.186:20208 checked 38d ago

Stukawak1 Server | Vanilla

moddedoxide

Connect

srv = rust.server("157.85.87.186:20209")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 59d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1500
Map of Stukawak1 Server | Vanilla
map
Procedural Map
size
1500
seed
1500
Open on RustMaps

Server

srv.info()
address
157.85.87.186:20208
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Aug 2026, 04:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average34/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Stukawak1 Server | Vanilla rank?

Player hours over seven days put Stukawak1 Server | Vanilla at #15,490, in the top 70% of the ranked set.

How full does Stukawak1 Server | Vanilla run?

Stukawak1 Server | Vanilla returns no live count at this refresh, having last been seen 38 days 22 hours ago.

About the server

What Rust version does Stukawak1 Server | Vanilla run?

Rust network protocol 2632 and build 162434 on Linux is what Stukawak1 Server | Vanilla runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Stukawak1 Server | Vanilla, and is it up?

Offline now for Stukawak1 Server | Vanilla, last seen 38 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Stukawak1 Server | Vanilla hosted?

No region is published by Stukawak1 Server | Vanilla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.87.186:20208.

Map and rules

What rules and settings are recorded for Stukawak1 Server | Vanilla?

The name Stukawak1 Server | Vanilla carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Stukawak1 Server | Vanilla loaded?

The game generates the map on Stukawak1 Server | Vanilla: procedural, size 1,500, seed 1500. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Stukawak1 Server | Vanilla wipe, and how often?

A rhythm cannot be read from the wipes of Stukawak1 Server | Vanilla on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 59 days 20 hours ago.

Tags and filters

Which Rust Data filters and lists contain Stukawak1 Server | Vanilla?

These Rust Data lists include Stukawak1 Server | Vanilla: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Stukawak1 Server | Vanilla?

These tags are published by Stukawak1 Server | Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Stukawak1 Server | Vanilla?

In Rust, F1 opens the console: type client.connect 157.85.87.186:20208. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs162434
Build Build number: 162434.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online