Rust Data

rustdata.spaceservers157.85.87.191:28191.ipynb

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Online 157.85.87.191:28190 checked 10m ago

RUSTTURKEY2X

moddedoxide

Connect

srv = rust.server("157.85.87.191:28191")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #9,062 # top 41%
last wipe 10h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123416:0019:0020:0022:0023:0001:00Wiped Wed 28 Oct, 16:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020016:0019:0020:0022:0023:0001:00Wiped Wed 28 Oct, 16:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 16:03 UTC10h ago NaN NaN running 0
1 Mon 26 Oct, 21:22 UTC2d ago 0 NaN 1.8 days 0
2 Sun 25 Oct, 12:56 UTC3d ago 1 NaN 1.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of RUSTTURKEY2X
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
157.85.87.191:28190
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 16:03 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average37/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

How does RUSTTURKEY2X compare in the rankings?

Rank #9,062 on seven-day player hours for RUSTTURKEY2X, within the top 41% of all ranked servers.

What population does RUSTTURKEY2X carry?

RUSTTURKEY2X reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does RUSTTURKEY2X perform?

The 48-hour average is 112 server fps, with a low of 98. The entity count peaked at 68,539, covering buildings, deployables and the rest of the world. A high of 3,236 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RUSTTURKEY2X run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTTURKEY2X runs. Steam updates your game for you, but the protocol must match to join.

Is RUSTTURKEY2X up, and what does its uptime show?

RUSTTURKEY2X reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 29 of 72, 40%. Rust Data logged it first on 25 October 2026.

Which location does RUSTTURKEY2X run from?

There is no region published for RUSTTURKEY2X. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.87.191:28190.

Map and rules

What rules and settings are recorded for RUSTTURKEY2X?

You will not find a gather rate in the string RUSTTURKEY2X. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RUSTTURKEY2X loaded?

Size 3,500, seed 1: the procedural map on RUSTTURKEY2X, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does RUSTTURKEY2X wipe?

RUSTTURKEY2X wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 hours ago.

What is wipe day on RUSTTURKEY2X like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain RUSTTURKEY2X?

These Rust Data lists include RUSTTURKEY2X: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on RUSTTURKEY2X hold?

These tags are published by RUSTTURKEY2X and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RUSTTURKEY2X?

The manual route: launch Rust, F1, then client.connect 157.85.87.191:28190. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,024 players 11,692 servers online