Offline 157.85.87.211:22541 checked 1d ago
Oh Yes server
Connect
srv = rust.server("157.85.87.211:22542")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 897176852
- map
- Procedural Map
- size
- 4000
- seed
- 897176852
Server
srv.info()- address
- 157.85.87.211:22541
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 20:30 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 53/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Player counts
How does Oh Yes server compare in the rankings?
Rank #15,344 on seven-day player hours for Oh Yes server, within the top 69% of all ranked servers.
How many players does Oh Yes server hold at once?
Oh Yes server returns no live count at this refresh, having last been seen 28 hours ago. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Oh Yes server run?
The 48-hour average is 100 server fps, with a low of 58. Entity numbers reached 91,475, and that includes buildings, deployables and the rest. A high of 3,658 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Oh Yes server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Oh Yes server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oh Yes server, and is it up?
Oh Yes server is offline at this refresh; the last response came 28 hours ago. A restart about 13 hours ago is what its reported uptime implies. 163 of 168 hours up over the last 7 full days, or 97%. Rust Data logged it first on 4 October 2026.
Which location does Oh Yes server run from?
No region is published by Oh Yes server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.211:22541.
Rules, settings, map
Which settings and rules does Oh Yes server run?
You will not find a gather rate in the string Oh Yes server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Oh Yes server loaded?
The game generates the map on Oh Yes server: procedural, size 4,000, seed 897176852. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Oh Yes server wipe?
Too few wipes are on record for Oh Yes server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 2 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Oh Yes server?
These Rust Data lists include Oh Yes server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Oh Yes server?
Read by the game's server browser, the tags Oh Yes server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Oh Yes server?
In Rust, F1 opens the console: type client.connect 157.85.87.211:22541. Launch Rust on this page does the same by opening the game through Steam and connecting.