Rust Data

rustdata.spaceservers157.85.87.216:23420.ipynb

Run all rust-data · live

‹ All servers

Online 157.85.87.216:23419 checked 11m ago

IRAQI

moddedoxide

Connect

srv = rust.server("157.85.87.216:23420")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #7,237 # top 32%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5208:0014:0021:0004:0010:0016:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020008:0014:0021:0004:0010:0016:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 08:31 UTC1d ago NaN NaN running 0
1 Sat 24 Oct, 08:35 UTC5d ago 2 halved by day 2 4 days 0
2 Fri 23 Oct, 18:45 UTC5d ago 2 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1862422565
Map of IRAQI
map
Procedural Map
size
3500
seed
1862422565
Open on RustMaps

Server

srv.info()
address
157.85.87.216:23419
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 08:31 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average82/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does IRAQI rank?

Player hours over seven days put IRAQI at #7,237, in the top 32% of the ranked set.

How many players does IRAQI hold at once?

The sample now reads 0 players for IRAQI, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 2 players.

Server facts

What does performance look like on IRAQI?

The 48-hour average is 110 server fps, with a low of 88. The entity count peaked at 69,085, covering buildings, deployables and the rest of the world. A high of 4,213 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on IRAQI?

Version Rust network protocol 2635 and build 168909 on Linux is reported by IRAQI. Steam updates your game for you, but the protocol must match to join.

Is IRAQI up, and what does its uptime show?

Online is the state at the latest refresh for IRAQI. Count back 30 hours from its reported uptime to get the last restart. Over the last 5 full days the hours up number 72 of 120, 60%. Rust Data logged it first on 23 October 2026.

Which location does IRAQI run from?

No region is published by IRAQI. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.87.216:23419 is its address.

Settings and map

Which rules apply on IRAQI, and what settings?

No gather rate appears in the name: IRAQI. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on IRAQI?

IRAQI runs a procedural map of size 3,500 with seed 1862422565, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does IRAQI wipe, and on what schedule?

No next wipe can be predicted for IRAQI, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 33 hours ago.

What is wipe day on IRAQI like?

Recent wipes averaged 2 players at their peak. 8 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which Rust Data filters and lists contain IRAQI?

The Rust Data lists that IRAQI fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on IRAQI hold?

These tags are published by IRAQI and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into IRAQI?

Enter client.connect 157.85.87.216:23419 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online