Rust Data

rustdata.spaceservers157.85.87.94:21330.ipynb

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Online 157.85.87.94:21329 checked 8m ago

Bornum City

moddedoxide

Connect

srv = rust.server("157.85.87.94:21330")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #15,023 # top 68%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak11players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 14:12 UTC12d ago 11 NaN running 1
1 Thu 15 Oct, 12:06 UTC13d ago 11 NaN 1.1 days 1
2 Thu 15 Oct, 00:19 UTC13d ago 11 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1
Map of Bornum City
map
Custom Map
size
2500
seed
1

Server

srv.info()
address
157.85.87.94:21329
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:58 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average67/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population data

How does Bornum City compare in the rankings?

Player hours over seven days put Bornum City at #15,023, in the top 68% of the ranked set.

What population does Bornum City carry?

Bornum City reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on Bornum City?

Server fps over the last 48 hours averages 195; the floor is 144. Entity numbers reached 40,766, and that includes buildings, deployables and the rest. A high of 4,200 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Bornum City on?

Version Rust network protocol 2635 and build 167781 on Linux is reported by Bornum City. Joining needs the same protocol on your game; Steam handles the update.

Is Bornum City up, and what does its uptime show?

Online is the state at the latest refresh for Bornum City. Count back 2 days 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 12 October 2026.

Where does Bornum City sit?

For Bornum City, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.87.94:21329 is its address.

Settings and map

What rules and settings are recorded for Bornum City?

You will not find a gather rate in the string Bornum City. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Bornum City?

The game generates the map on Bornum City: procedural, size 2,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

On what schedule does Bornum City wipe?

No next wipe can be predicted for Bornum City, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 5 hours ago, and that is the one in play.

What is wipe day on Bornum City like?

Recent wipes averaged 11 players at their peak. Peak population on the latest wipe came 5 hours in.

Lists and tags

Where does Bornum City appear among Rust Data lists and filters?

On Rust Data, Bornum City appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Bornum City?

The game's server browser reads these tags from Bornum City: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Bornum City?

Enter client.connect 157.85.87.94:21329 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,600 players 11,758 servers online