Rust Data

rustdata.spaceservers157.85.88.109:25478.ipynb

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Offline 157.85.88.109:25477 checked 20d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("157.85.88.109:25478")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,882 # top 72%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 14:52 UTC25d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
4000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.88.109:25477
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 14:52 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average100/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average156/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average64/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Rank #15,882 on seven-day player hours for A Shockbyte Rust Server, within the top 72% of all ranked servers.

How full does A Shockbyte Rust Server run?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 20 days 2 hours ago.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Shockbyte Rust Server, and is it online now?

The latest sample has A Shockbyte Rust Server offline, with a last sighting 20 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 4 October 2026.

Which location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.88.109:25477.

Settings and map

What rules and settings are recorded for A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte Rust Server selected?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does A Shockbyte Rust Server wipe, and how often?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 4 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte Rust Server?

On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.88.109:25477. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,993 players 11,872 servers online