Rust Data

rustdata.spaceservers202.189.16.15:21016.ipynb

Run all rust-data · live

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Online EA 202.189.16.15:21015 checked 7m ago

QS『鱼山路』pve|耐玩|升级|突袭

moddedoxidepve

Connect

srv = rust.server("202.189.16.15:21016")
print(srv.connect_command)

Right now

srv.summary()
players now 35/100 # 35% full
7-day average 36 # peak 42
rank #598 # top 3% · #27 in EA
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 453061261
Map of QS『鱼山路』pve|耐玩|升级|突袭
map
Procedural Map
size
4000
seed
453061261
Open on RustMaps

Server

srv.info()
address
202.189.16.15:21015
region
EA
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 14:35 UTC
hostname
ysl.rustqs.com
first seen
23 Oct 2026

Operator · rustqs.com

rust.servers(operator="rustqs.com").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average29/200
1[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 37 on average28/100
2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 35 on average21/100
3Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average7/100
4爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average19/88
5[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 14 on average11/100

Quick answers

From the figures on this page.

Player counts

How does QS『鱼山路』pve|耐玩|升级|突袭 compare in the rankings?

Ranked #598 on seven-day player hours, QS『鱼山路』pve|耐玩|升级|突袭 is #27 in Asia and in the top 3% of all ranked servers.

What population does QS『鱼山路』pve|耐玩|升级|突袭 carry?

Current row: 35 players on QS『鱼山路』pve|耐玩|升级|突袭, against 100 slots. Over the last seven days it averaged 36 players and peaked at 42. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 41 players.

Server data

How well does QS『鱼山路』pve|耐玩|升级|突袭 perform?

Server fps over the last 48 hours averages 59; the floor is 45. The entity count peaked at 102,481, covering buildings, deployables and the rest of the world. The memory field tops out at 4,209 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is QS『鱼山路』pve|耐玩|升级|突袭 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by QS『鱼山路』pve|耐玩|升级|突袭. The protocol has to match before you can join, and Steam does the updating.

Is QS『鱼山路』pve|耐玩|升级|突袭 up, and what does its uptime show?

The current sample puts QS『鱼山路』pve|耐玩|升级|突袭 online. A restart about 4 days 11 hours ago is what its reported uptime implies. 72 of 72 hours up over the last 3 full days, or 100%. Rust Data logged it first on 23 October 2026.

Where does QS『鱼山路』pve|耐玩|升级|突袭 sit?

With its EA tag, QS『鱼山路』pve|耐玩|升级|突袭 lists itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.189.16.15:21015 is its address.

Map and rules

Which settings and rules does QS『鱼山路』pve|耐玩|升级|突袭 run?

No gather rate appears in the name: QS『鱼山路』pve|耐玩|升级|突袭. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has QS『鱼山路』pve|耐玩|升级|突袭 loaded?

Size 4,000, seed 453061261: the procedural map on QS『鱼山路』pve|耐玩|升级|突袭, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does QS『鱼山路』pve|耐玩|升级|突袭 wipe, and on what schedule?

The record for QS『鱼山路』pve|耐玩|升级|突袭 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 5 hours ago, and that is the one in play.

Tags and filters

Where does QS『鱼山路』pve|耐玩|升级|突袭 appear among Rust Data lists and filters?

The Rust Data lists that QS『鱼山路』pve|耐玩|升级|突袭 fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Which operator runs QS『鱼山路』pve|耐玩|升级|突袭?

QS『鱼山路』pve|耐玩|升级|突袭 and 18 other servers we track both publish a rustqs.com hostname, so the same operator most likely runs them.

How should you read the server tags on QS『鱼山路』pve|耐玩|升级|突袭?

These tags are published by QS『鱼山路』pve|耐玩|升级|突袭 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): East Asia is its listing in the server browser; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to QS『鱼山路』pve|耐玩|升级|突袭?

In Rust, F1 opens the console: type client.connect 202.189.16.15:21015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EA
East Asia East Asia is its listing in the server browser.

Other

oxidation
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,145 players 11,896 servers online