Rust Data

rustdata.spaceservers157.85.88.238:24945.ipynb

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Online 157.85.88.238:24944 checked 12m ago

Mao Rust Server

moddedoxide

Connect

srv = rust.server("157.85.88.238:24945")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 16:39 UTC26d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 954654976
Map of Mao Rust Server
map
Procedural Map
size
4500
seed
954654976
Open on RustMaps

Server

srv.info()
address
157.85.88.238:24944
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average41/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average19/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

What position does Mao Rust Server take in the server rankings?

Over the last seven days Mao Rust Server sits at #15,351 on player hours, in the top 69% of ranked servers.

How many players does Mao Rust Server hold at once?

The sample now reads 0 players for Mao Rust Server, out of 10 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Mao Rust Server run?

Averaged over 48 hours: 168 server fps, never under 23. Entity numbers reached 116,286, and that includes buildings, deployables and the rest. A high of 4,040 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Mao Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Mao Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mao Rust Server, and is it online now?

Mao Rust Server reports itself online at the current refresh. Count back 10 minutes from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Mao Rust Server hosted?

There is no region published for Mao Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.88.238:24944 is its address.

Map and rules

Which settings and rules does Mao Rust Server run?

You will not find a gather rate in the string Mao Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Mao Rust Server selected?

Size 4,500, seed 954654976: the procedural map on Mao Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Mao Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Mao Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 11 hours ago, and that is the one in play.

What is wipe day on Mao Rust Server like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Mao Rust Server?

These Rust Data lists include Mao Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Mao Rust Server?

The game's server browser reads these tags from Mao Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Mao Rust Server?

The manual route: launch Rust, F1, then client.connect 157.85.88.238:24944. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,880 players 11,622 servers online