Rust Data

rustdata.spaceservers157.85.89.124:28944.ipynb

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Online 157.85.89.124:28943 checked 2h ago

milinhadumal

moddedoxide

Connect

srv = rust.server("157.85.89.124:28944")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 5
rank #5,659 # top 25%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 20:55 UTC10d ago 4 NaN running 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1671266868
Map of milinhadumal
map
Procedural Map
size
3500
seed
1671266868
Open on RustMaps

Server

srv.info()
address
157.85.89.124:28943
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 01:34 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does milinhadumal rank?

Over the last seven days milinhadumal sits at #5,659 on player hours, in the top 25% of ranked servers.

How many players does milinhadumal hold at once?

Current row: 0 players on milinhadumal, against 40 slots. Over the last seven days it averaged 0 players and peaked at 5. Peak hour in the last 48 hours: 23:00 UTC, mean 0 players.

Server facts

How smoothly does milinhadumal run?

The 48-hour average is 232 server fps, with a low of 206. Buildings, deployables and all else in the world took the count as high as 68,997 entities. The memory field tops out at 4,044 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is milinhadumal on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by milinhadumal. Joining needs the same protocol on your game; Steam handles the update.

How reliable is milinhadumal, and is it up?

Online is the state at the latest refresh for milinhadumal. A restart about 2 days 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 17 October 2026.

In which location is milinhadumal hosted?

No region is published by milinhadumal. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.89.124:28943.

Rules, settings, map

What rules and settings are recorded for milinhadumal?

The name milinhadumal carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has milinhadumal selected?

milinhadumal runs a procedural map of size 3,500 with seed 1671266868, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does milinhadumal wipe?

The record for milinhadumal holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 17 hours ago.

What is wipe day on milinhadumal like?

Across recent wipes the busiest point averaged 4 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does milinhadumal appear among Rust Data lists and filters?

These Rust Data lists include milinhadumal: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on milinhadumal hold?

Read by the game's server browser, the tags milinhadumal publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into milinhadumal?

In Rust, F1 opens the console: type client.connect 157.85.89.124:28943. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online