Offline 157.85.90.125:23733 checked 27d ago
Lost Survivors PvE
Connect
srv = rust.server("157.85.90.125:23734")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 21:55 UTC30d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 19862741
- map
- Procedural Map
- size
- 3500
- seed
- 19862741
Server
srv.info()- address
- 157.85.90.125:23733
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 21:55 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
How does Lost Survivors PvE compare in the rankings?
Over the last seven days Lost Survivors PvE sits at #16,275 on player hours, in the top 69% of ranked servers.
How full does Lost Survivors PvE run?
The current row shows Lost Survivors PvE offline; the last response was 27 days 10 hours ago.
Server data
Which Rust version is Lost Survivors PvE on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Lost Survivors PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is Lost Survivors PvE, and is it up?
Lost Survivors PvE is offline at this refresh; the last response came 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
In which location is Lost Survivors PvE hosted?
For Lost Survivors PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.90.125:23733 is its address.
Map and rules
Which rules apply on Lost Survivors PvE, and what settings?
No gather rate appears in the name: Lost Survivors PvE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Lost Survivors PvE?
The game generates the map on Lost Survivors PvE: procedural, size 3,500, seed 19862741. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Lost Survivors PvE wipe, and on what schedule?
Too few wipes are on record for Lost Survivors PvE to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 30 days 5 hours ago.
What is wipe day on Lost Survivors PvE like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Lost Survivors PvE, and which filters?
The Rust Data lists that Lost Survivors PvE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Lost Survivors PvE hold?
These tags are published by Lost Survivors PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Lost Survivors PvE?
In Rust, F1 opens the console: type client.connect 157.85.90.125:23733. Launch Rust on this page does the same by opening the game through Steam and connecting.