Rust Data

rustdata.spaceservers157.85.90.135:28016.ipynb

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Online 157.85.90.135:28015 checked 11m ago

Landens Private Build Server

Connect

srv = rust.server("157.85.90.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 03:38 UTC12d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Landens Private Build Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.90.135:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 03:38 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average13/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average1/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average74/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average49/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average96/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average52/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Landens Private Build Server rank?

Rank #15,399 on seven-day player hours for Landens Private Build Server, within the top 69% of all ranked servers.

How full does Landens Private Build Server run?

Landens Private Build Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Landens Private Build Server perform?

The 48-hour average is 200 server fps, with a low of 141. Buildings, deployables and all else in the world took the count as high as 48,585 entities. A high of 4,460 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Landens Private Build Server?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Landens Private Build Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Landens Private Build Server, and is it online now?

Online is the state at the latest refresh for Landens Private Build Server. Count back 12 days 4 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

Where does Landens Private Build Server sit?

No region is published by Landens Private Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.135:28015.

Rules, settings, map

Which rules apply on Landens Private Build Server, and what settings?

You will not find a gather rate in the string Landens Private Build Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Landens Private Build Server?

Size 3,000, seed 50000: the procedural map on Landens Private Build Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Landens Private Build Server wipe, and how often?

Too few wipes are on record for Landens Private Build Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 6 hours ago.

What is wipe day on Landens Private Build Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Landens Private Build Server, and which filters?

These Rust Data lists include Landens Private Build Server: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Landens Private Build Server?

Read by the game's server browser, the tags Landens Private Build Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Landens Private Build Server?

In Rust, F1 opens the console: type client.connect 157.85.90.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,688 players 11,669 servers online