Offline 157.85.90.18:21452 checked 45d ago
MtnDrew's Shockbyte
Connect
srv = rust.server("157.85.90.18:21453")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 157.85.90.18:21452
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 04:11 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 87/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 60/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 160/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
How does MtnDrew's Shockbyte compare in the rankings?
Over the last seven days MtnDrew's Shockbyte sits at #12,909 on player hours, in the top – of ranked servers.
How many players does MtnDrew's Shockbyte hold at once?
The current row shows MtnDrew's Shockbyte offline; the last response was 45 days 8 hours ago.
Server data
What Rust version does MtnDrew's Shockbyte run?
The build is Rust network protocol 2633 and build 163794 on Linux, run by MtnDrew's Shockbyte. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MtnDrew's Shockbyte, and is it up?
The latest sample has MtnDrew's Shockbyte offline, with a last sighting 45 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.
Which location does MtnDrew's Shockbyte run from?
There is no region published for MtnDrew's Shockbyte. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.90.18:21452.
Settings and map
What rules and settings are recorded for MtnDrew's Shockbyte?
You will not find a gather rate in the string MtnDrew's Shockbyte. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has MtnDrew's Shockbyte selected?
A procedural map runs on MtnDrew's Shockbyte, generated by the game.
Wipe data
When does MtnDrew's Shockbyte wipe, and how often?
The record for MtnDrew's Shockbyte holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 15 hours ago.
Tags and filters
Which Rust Data filters and lists contain MtnDrew's Shockbyte?
The Rust Data lists that MtnDrew's Shockbyte fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on MtnDrew's Shockbyte?
The game's server browser reads these tags from MtnDrew's Shockbyte: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into MtnDrew's Shockbyte?
Enter client.connect 157.85.90.18:21452 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.