Rust Data

rustdata.spaceservers157.85.90.206:28016.ipynb

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Online 157.85.90.206:28015 checked 14m ago

(US) RustRaiders Pure PVE | Raidable Bases - Skills

moddedoxidepve

Connect

srv = rust.server("157.85.90.206:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #5,718 # top 26%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:11 UTC24d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1
Map of (US) RustRaiders Pure PVE | Raidable Bases - Skills
map
4kM1O45SLD2ER_ver22
size
4096
seed
1

Server

srv.info()
address
157.85.90.206:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 18:11 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
The Best PVE Network - Custom Map - Quests - Skills - Raidable Bases - Custom Gear - Water Treatment Event - Airfield Event - Custom Outpost Vending - PVP Zones - Roaming NPCs - Much More!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average51/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average26/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average25/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average23/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average4/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average11/100

Quick answers

From the figures on this page.

Population

How does (US) RustRaiders Pure PVE | Raidable Bases - Skills compare in the rankings?

Player hours over seven days put (US) RustRaiders Pure PVE | Raidable Bases - Skills at #5,718, in the top 26% of the ranked set.

How many players does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold at once?

(US) RustRaiders Pure PVE | Raidable Bases - Skills reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 2 players.

Server data

How smoothly does (US) RustRaiders Pure PVE | Raidable Bases - Skills run?

Averaged over 48 hours: 51 server fps, never under 21. The entity count peaked at 161,332, covering buildings, deployables and the rest of the world. The memory field tops out at 6,464 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The build is Rust network protocol 2635 and build 168909 on Linux, run by (US) RustRaiders Pure PVE | Raidable Bases - Skills. Steam updates your game for you, but the protocol must match to join.

How reliable is (US) RustRaiders Pure PVE | Raidable Bases - Skills, and is it up?

(US) RustRaiders Pure PVE | Raidable Bases - Skills reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is (US) RustRaiders Pure PVE | Raidable Bases - Skills hosted?

No region tag is published by (US) RustRaiders Pure PVE | Raidable Bases - Skills, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.90.206:28015.

Rules, settings, map

Which rules apply on (US) RustRaiders Pure PVE | Raidable Bases - Skills, and what settings?

No gather rate appears in the name: (US) RustRaiders Pure PVE | Raidable Bases - Skills. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has (US) RustRaiders Pure PVE | Raidable Bases - Skills loaded?

The game generates the map on (US) RustRaiders Pure PVE | Raidable Bases - Skills: procedural, size 4,096, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: 4kM1O45SLD2ER_ver22.

Wipe schedule

When does (US) RustRaiders Pure PVE | Raidable Bases - Skills wipe, and how often?

The record for (US) RustRaiders Pure PVE | Raidable Bases - Skills holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 16 hours ago, and that is the one in play.

On (US) RustRaiders Pure PVE | Raidable Bases - Skills, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold (US) RustRaiders Pure PVE | Raidable Bases - Skills, and which filters?

These Rust Data lists include (US) RustRaiders Pure PVE | Raidable Bases - Skills: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on (US) RustRaiders Pure PVE | Raidable Bases - Skills hold?

The game's server browser reads these tags from (US) RustRaiders Pure PVE | Raidable Bases - Skills: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Enter client.connect 157.85.90.206:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,845 players 11,674 servers online