Offline 157.85.90.226:24582 checked 16d ago
Kyle'sServer
Connect
srv = rust.server("157.85.90.226:24583")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 16:39 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Sun 20 Sep, 15:54 UTC38d ago | 1 | halved by day 1 | 14 days | 1 |
| 2 | Sat 19 Sep, 22:01 UTC39d ago | 1 | NaN | 0.7 days | 0 |
| 3 | Sun 13 Sep, 23:13 UTC45d ago | 1 | halved by day 1 | 5.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4100 · seed 50000
- map
- Procedural Map
- size
- 4100
- seed
- 50000
Server
srv.info()- address
- 157.85.90.226:24582
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 16:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 92/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
What position does Kyle'sServer take in the server rankings?
Over the last seven days Kyle'sServer sits at #15,405 on player hours, in the top 71% of ranked servers.
How many players does Kyle'sServer hold at once?
Offline now for Kyle'sServer, with the last sample 16 days 2 hours ago.
Server data
Which Rust version is Kyle'sServer on?
Version Rust network protocol 2634 and build 167584 on Linux is reported by Kyle'sServer. The protocol has to match before you can join, and Steam does the updating.
Is Kyle'sServer up, and what does its uptime show?
Offline now for Kyle'sServer, last seen 16 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Kyle'sServer hosted?
No region is published by Kyle'sServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.90.226:24582 is its address.
Map and rules
Which rules apply on Kyle'sServer, and what settings?
The name Kyle'sServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Kyle'sServer?
Kyle'sServer runs a procedural map of size 4,100 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Kyle'sServer wipe, and how often?
No next wipe can be predicted for Kyle'sServer, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 15 hours ago, and that is the one in play.
On Kyle'sServer, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Where does Kyle'sServer appear among Rust Data lists and filters?
On Rust Data, Kyle'sServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Kyle'sServer?
Read by the game's server browser, the tags Kyle'sServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Kyle'sServer?
Enter client.connect 157.85.90.226:24582 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.