Rust Data

rustdata.spaceservers157.85.90.24:28016.ipynb

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Online 157.85.90.24:28015 checked 11m ago

The Shiddy

moddedoxide

Connect

srv = rust.server("157.85.90.24:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 1 # peak 4
rank #4,062 # top 18%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 00:34 UTC24d ago 1 NaN running 0
1 Fri 2 Oct, 08:13 UTC25d ago 1 NaN 0.7 days 0
2 Sat 19 Sep, 00:33 UTC38d ago 3 halved by day 2 13.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1926677385
Map of The Shiddy
map
Procedural Map
size
4250
seed
1926677385
Open on RustMaps

Server

srv.info()
address
157.85.90.24:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 00:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average81/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average82/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average84/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does The Shiddy rank?

Rank #4,062 on seven-day player hours for The Shiddy, within the top 18% of all ranked servers.

What population does The Shiddy carry?

The Shiddy reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 3 players.

Server data

What does performance look like on The Shiddy?

Server fps over the last 48 hours averages 101; the floor is 10. Entity numbers reached 116,173, and that includes buildings, deployables and the rest. A high of 5,235 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does The Shiddy run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by The Shiddy. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The Shiddy, and is it up?

The Shiddy reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does The Shiddy run from?

No region is published by The Shiddy. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.24:28015.

Settings and map

What rules and settings are recorded for The Shiddy?

No gather rate appears in the name: The Shiddy. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on The Shiddy?

The game generates the map on The Shiddy: procedural, size 4,250, seed 1926677385. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does The Shiddy wipe, and how often?

No next wipe can be predicted for The Shiddy, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 22 hours ago.

What is wipe day on The Shiddy like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold The Shiddy, and which filters?

The Rust Data lists that The Shiddy fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on The Shiddy?

Read by the game's server browser, the tags The Shiddy publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into The Shiddy?

The manual route: launch Rust, F1, then client.connect 157.85.90.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,690 players 11,757 servers online