Rust Data

rustdata.spaceservers157.85.91.105:29329.ipynb

Run all rust-data · live

‹ All servers

Online 157.85.91.105:29328 checked 14m ago

QCManiac

moddedoxide

Connect

srv = rust.server("157.85.91.105:29329")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 03:22 UTC25d ago 3 NaN running 0
1 Fri 2 Oct, 07:09 UTC26d ago 3 NaN 1.8 days 0
2 Sun 27 Sep, 00:02 UTC32d ago 2 halved by day 4 5.3 days 0
3 Mon 21 Sep, 03:49 UTC38d ago 3 held half 5.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 50000
Map of QCManiac
map
Custom Map
size
2000
seed
50000

Server

srv.info()
address
157.85.91.105:29328
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 03:22 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average34/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Player counts

What position does QCManiac take in the server rankings?

Over the last seven days QCManiac sits at #15,349 on player hours, in the top 69% of ranked servers.

What population does QCManiac carry?

Current row: 0 players on QCManiac, against 40 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does QCManiac run?

The 48-hour average is 235 server fps, with a low of 207. Entity numbers reached 18,973, and that includes buildings, deployables and the rest. Memory peaked at 3,672 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is QCManiac on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by QCManiac. Steam updates your game for you, but the protocol must match to join.

How reliable is QCManiac, and is it online now?

Online is the state at the latest refresh for QCManiac. The uptime it reports puts the last restart about 2 days 16 hours ago. Uptime of 36% across the last 7 full days: 61 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

Which location does QCManiac run from?

No region is published by QCManiac. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.91.105:29328.

Map and rules

Which settings and rules does QCManiac run?

You will not find a gather rate in the string QCManiac. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on QCManiac?

Size 2,000, seed 50000: the procedural map on QCManiac, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

When does QCManiac wipe, and on what schedule?

QCManiac wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 1 hours ago, and that is the one in play.

What is wipe day on QCManiac like?

Recent wipes averaged 3 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 4.

Tags, lists

Which lists on Rust Data hold QCManiac, and which filters?

The Rust Data lists that QCManiac fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on QCManiac hold?

These tags are published by QCManiac and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to QCManiac?

Enter client.connect 157.85.91.105:29328 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online