Online 157.85.91.111:28015 checked 25m ago
FIND GUZMAN
Connect
srv = rust.server("157.85.91.111:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 04:13 UTC11d ago | 4 | NaN | running | 3 |
| 1 | Thu 1 Oct, 22:18 UTC FW26d ago | 1 | halved by day 2 | 15.2 days | 0 |
| 2 | Thu 17 Sep, 21:35 UTC40d ago | 5 | halved by day 1 | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 4815162
- map
- Procedural Map
- size
- 2500
- seed
- 4815162
Server
srv.info()- address
- 157.85.91.111:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 04:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 211/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 177/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 136/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does FIND GUZMAN rank?
Player hours over seven days put FIND GUZMAN at #3,900, in the top 18% of the ranked set.
How many players does FIND GUZMAN hold at once?
The sample now reads 0 players for FIND GUZMAN, out of 40 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does FIND GUZMAN run?
Averaged over 48 hours: 215 server fps, never under 168. The entity count peaked at 30,305, covering buildings, deployables and the rest of the world. The memory field tops out at 3,577 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on FIND GUZMAN?
Version Rust network protocol 2635 and build 168909 on Linux is reported by FIND GUZMAN. The protocol has to match before you can join, and Steam does the updating.
How reliable is FIND GUZMAN, and is it online now?
Online is the state at the latest refresh for FIND GUZMAN. Count back 3 days 8 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does FIND GUZMAN sit?
No region is published by FIND GUZMAN. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.91.111:28015 is its address.
Map and rules
Which rules apply on FIND GUZMAN, and what settings?
No gather rate appears in the name: FIND GUZMAN. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on FIND GUZMAN?
FIND GUZMAN runs a procedural map of size 2,500 with seed 4815162, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does FIND GUZMAN wipe, and on what schedule?
FIND GUZMAN wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 12 hours ago.
On FIND GUZMAN, what happens on wipe day?
The average peak over recent wipes is 3 players. 46 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1.5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain FIND GUZMAN?
The Rust Data lists that FIND GUZMAN fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on FIND GUZMAN hold?
The game's server browser reads these tags from FIND GUZMAN: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to FIND GUZMAN?
Enter client.connect 157.85.91.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.