Offline 157.85.91.170:20975 checked 27d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.91.170:20976")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.91.170:20975
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 05:39 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population
What position does A Shockbyte Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,970, in the top 69% of the ranked set.
How many players does A Shockbyte Rust Server hold at once?
Offline now for A Shockbyte Rust Server, with the last sample 27 days 5 hours ago.
About the server
What is the Rust version on A Shockbyte Rust Server?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it up?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 27 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.91.170:20975 is its address.
Settings and map
What rules and settings are recorded for A Shockbyte Rust Server?
You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Shockbyte Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 23 hours ago.
Tags and filters
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.91.170:20975. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.