Offline 157.85.91.179:26703 checked 4d ago
Shockbyte
Connect
srv = rust.server("157.85.91.179:26704")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 11:58 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 13:08 UTC11d ago | 1 | held half | 7 days | 1 |
| 2 | Fri 16 Oct, 23:16 UTC12d ago | 1 | NaN | 1.6 days | 0 |
| 3 | Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| 4 | Tue 13 Oct, 22:53 UTC15d ago | 1 | NaN | 1 days | 1 |
| 5 | Mon 12 Oct, 21:41 UTC16d ago | 1 | NaN | 1 days | 0 |
| 6 | Sun 11 Oct, 12:41 UTC18d ago | 1 | NaN | 1.4 days | 1 |
| 7 | Sat 10 Oct, 12:52 UTC19d ago | 2 | NaN | 1 days | 1 |
| 8 | Fri 9 Oct, 22:33 UTC19d ago | 2 | NaN | 0.6 days | 1 |
| 9 | Thu 8 Oct, 23:59 UTC20d ago | 2 | NaN | 0.9 days | 1 |
| 10 | Tue 6 Oct, 23:13 UTC22d ago | 1 | NaN | 2 days | 1 |
| 11 | Mon 5 Oct, 22:24 UTC23d ago | 1 | NaN | 1 days | 1 |
| 12 | Sun 4 Oct, 18:27 UTC24d ago | 1 | NaN | 1.2 days | 1 |
| 13 | Sun 4 Oct, 11:22 UTC25d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 0- map
- Procedural Map
- size
- 3000
- seed
- –
Server
srv.info()- address
- 157.85.91.179:26703
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 11:58 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2/100 |
| 5 | ほしラス2 | EA · no group limit · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Shockbyte rank?
Over the last seven days Shockbyte sits at #12,061 on player hours, in the top 54% of ranked servers.
What population does Shockbyte carry?
Offline now for Shockbyte, with the last sample 4 days ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Shockbyte?
Rust network protocol 2635 and build 168909 on Linux is what Shockbyte runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Shockbyte, and is it up?
The latest sample has Shockbyte offline, with a last sighting 4 days ago. Uptime of 22% across the last 7 full days: 37 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
Which location does Shockbyte run from?
For Shockbyte, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.91.179:26703 is its address.
Rules, settings, map
Which rules apply on Shockbyte, and what settings?
No gather rate appears in the name: Shockbyte. Group limits do not appear in its data. Game mode hardcore, with this note: Facepunch's most punishing mode. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Shockbyte selected?
Generated by the game at size 3,000, the map on Shockbyte is procedural.
Wipe schedule
On what schedule does Shockbyte wipe?
Shockbyte wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 1 hours ago.
On Shockbyte, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which Rust Data filters and lists contain Shockbyte?
The Rust Data lists that Shockbyte fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the server tags on Shockbyte?
Read by the game's server browser, the tags Shockbyte publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp1 (Max players): The server lists 1 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Shockbyte?
The manual route: launch Rust, F1, then client.connect 157.85.91.179:26703. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.