Rust Data

rustdata.spaceservers91.229.114.2:28021.ipynb

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Online 91.229.114.2:28019 checked 13m ago

TheLastOfRust Hardcore PvE Zombie Survival

teams off moddedcarbonhardcore

Connect

srv = rust.server("91.229.114.2:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 8 # peak 24
rank #1,064 # top 5%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0510152014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak43players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:56 UTC12d ago 47 NaN running 3
1 Wed 14 Oct, 18:09 UTC13d ago 47 NaN 1.1 days 6
2 Thu 1 Oct, 18:35 UTC FW26d ago 34 halved by day 6 13 days 1
3 Thu 17 Sep, 20:00 UTC40d ago 41 halved by day 4 13.9 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 0
Custom map, no picture published
map
cin
size
4096
seed
–

Server

srv.info()
address
91.229.114.2:28019
region
–
max players
100
group limit
teams off
wipe schedule
–
last wipe
15 Oct 2026, 19:56 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Map Wipe: Every two Thursdays @ 4pm EST Blueprint Wipe: Monthly force wipe ###################################### Features: - Fog of war map (unlock grids as you discover them) - No tech tree (find the item to research it) - Custom quests and skills themed for our server - Buy, grow, and sell drugs - Custom drug raids - Custom vehicles - Ability to wipe your blueprints whenever you want - Workbenches extend throughout your entire base - Craftable and lockable vehicles (no air wolf vendor) - Heavy npcs guarding multiple monuments, heli, and bradley - Raiding zombies and npcs - Zombie hordes - Tiered raidable bases - Tiered patrol helicopters (locked to your team when called in) - 0.5x-2x gather rates - custom loot table - Custom monuments - Cargo and oil rigs are locked to the first player/clan there - Instanced quarries and giant excavator - Auto turrets ignore players but attack npcs - Lots and lots of zombies... - Much more VIP available at vip.thelastofrust.com Click the View Webpage button to join our Discord or visit discord.thelastofrust.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average1/50
1Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
2[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average4/100
4ShockRust | Blue | NoLimitno group limit · 156 on average187/500
5МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TheLastOfRust Hardcore PvE Zombie Survival rank?

Over the last seven days TheLastOfRust Hardcore PvE Zombie Survival sits at #1,064 on player hours, in the top 5% of ranked servers.

How full does TheLastOfRust Hardcore PvE Zombie Survival run?

The sample now reads 1 players for TheLastOfRust Hardcore PvE Zombie Survival, out of 100 slots. Over the last seven days it averaged 8 players and peaked at 24. Peak hour in the last 48 hours: 00:00 UTC, mean 10 players.

About the server

What does performance look like on TheLastOfRust Hardcore PvE Zombie Survival?

Server fps over the last 48 hours averages 59; the floor is 4. Entity numbers reached 154,221, and that includes buildings, deployables and the rest. Memory peaked at 4,922 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does TheLastOfRust Hardcore PvE Zombie Survival run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by TheLastOfRust Hardcore PvE Zombie Survival. The protocol has to match before you can join, and Steam does the updating.

Is TheLastOfRust Hardcore PvE Zombie Survival up, and what does its uptime show?

The current sample puts TheLastOfRust Hardcore PvE Zombie Survival online. The uptime it reports puts the last restart about 17 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does TheLastOfRust Hardcore PvE Zombie Survival run from?

For TheLastOfRust Hardcore PvE Zombie Survival, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.2:28019.

Settings and map

Which settings and rules does TheLastOfRust Hardcore PvE Zombie Survival run?

The name TheLastOfRust Hardcore PvE Zombie Survival carries no gather rate. The field for group size is empty. hardcore is the game mode here, and Facepunch's most punishing mode. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has TheLastOfRust Hardcore PvE Zombie Survival loaded?

A procedural map of size 4,096 runs on TheLastOfRust Hardcore PvE Zombie Survival, generated by the game. Recorded under map name: cin.

Wipe data

When does TheLastOfRust Hardcore PvE Zombie Survival wipe, and on what schedule?

No next wipe can be predicted for TheLastOfRust Hardcore PvE Zombie Survival, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 17 hours ago.

What is wipe day on TheLastOfRust Hardcore PvE Zombie Survival like?

The average peak over recent wipes is 43 players. The crowd on the latest wipe topped out 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.

Tags, lists

Which Rust Data filters and lists contain TheLastOfRust Hardcore PvE Zombie Survival?

These Rust Data lists include TheLastOfRust Hardcore PvE Zombie Survival: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Which meanings do the tags on TheLastOfRust Hardcore PvE Zombie Survival hold?

These tags are published by TheLastOfRust Hardcore PvE Zombie Survival and read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): 100 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TheLastOfRust Hardcore PvE Zombie Survival?

In Rust, F1 opens the console: type client.connect 91.229.114.2:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp100
Max players 100 slots in total.
ts0
Group limit The team system is off.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,772 players 11,744 servers online