Online 91.229.114.2:28019 checked 13m ago
TheLastOfRust Hardcore PvE Zombie Survival
Connect
srv = rust.server("91.229.114.2:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:56 UTC12d ago | 47 | NaN | running | 3 |
| 1 | Wed 14 Oct, 18:09 UTC13d ago | 47 | NaN | 1.1 days | 6 |
| 2 | Thu 1 Oct, 18:35 UTC FW26d ago | 34 | halved by day 6 | 13 days | 1 |
| 3 | Thu 17 Sep, 20:00 UTC40d ago | 41 | halved by day 4 | 13.9 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4096 · seed 0- map
- cin
- size
- 4096
- seed
- –
Server
srv.info()- address
- 91.229.114.2:28019
- region
- –
- max players
- 100
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 19:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 1/50 |
| 1 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2/50 |
| 2 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 4/100 |
| 4 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 187/500 |
| 5 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TheLastOfRust Hardcore PvE Zombie Survival rank?
Over the last seven days TheLastOfRust Hardcore PvE Zombie Survival sits at #1,064 on player hours, in the top 5% of ranked servers.
How full does TheLastOfRust Hardcore PvE Zombie Survival run?
The sample now reads 1 players for TheLastOfRust Hardcore PvE Zombie Survival, out of 100 slots. Over the last seven days it averaged 8 players and peaked at 24. Peak hour in the last 48 hours: 00:00 UTC, mean 10 players.
About the server
What does performance look like on TheLastOfRust Hardcore PvE Zombie Survival?
Server fps over the last 48 hours averages 59; the floor is 4. Entity numbers reached 154,221, and that includes buildings, deployables and the rest. Memory peaked at 4,922 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does TheLastOfRust Hardcore PvE Zombie Survival run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by TheLastOfRust Hardcore PvE Zombie Survival. The protocol has to match before you can join, and Steam does the updating.
Is TheLastOfRust Hardcore PvE Zombie Survival up, and what does its uptime show?
The current sample puts TheLastOfRust Hardcore PvE Zombie Survival online. The uptime it reports puts the last restart about 17 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does TheLastOfRust Hardcore PvE Zombie Survival run from?
For TheLastOfRust Hardcore PvE Zombie Survival, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.2:28019.
Settings and map
Which settings and rules does TheLastOfRust Hardcore PvE Zombie Survival run?
The name TheLastOfRust Hardcore PvE Zombie Survival carries no gather rate. The field for group size is empty. hardcore is the game mode here, and Facepunch's most punishing mode. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has TheLastOfRust Hardcore PvE Zombie Survival loaded?
A procedural map of size 4,096 runs on TheLastOfRust Hardcore PvE Zombie Survival, generated by the game. Recorded under map name: cin.
Wipe data
When does TheLastOfRust Hardcore PvE Zombie Survival wipe, and on what schedule?
No next wipe can be predicted for TheLastOfRust Hardcore PvE Zombie Survival, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 17 hours ago.
What is wipe day on TheLastOfRust Hardcore PvE Zombie Survival like?
The average peak over recent wipes is 43 players. The crowd on the latest wipe topped out 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain TheLastOfRust Hardcore PvE Zombie Survival?
These Rust Data lists include TheLastOfRust Hardcore PvE Zombie Survival: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
Which meanings do the tags on TheLastOfRust Hardcore PvE Zombie Survival hold?
These tags are published by TheLastOfRust Hardcore PvE Zombie Survival and read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): 100 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TheLastOfRust Hardcore PvE Zombie Survival?
In Rust, F1 opens the console: type client.connect 91.229.114.2:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.