Offline 157.85.91.211:22457 checked 15d ago
Rowdy Boys
Connect
srv = rust.server("157.85.91.211:22458")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 08:13 UTC18d ago | 5 | NaN | running | 1 |
| 1 | Sat 10 Oct, 20:18 UTC18d ago | 5 | NaN | 0.5 days | 1 |
| 2 | Sat 10 Oct, 10:05 UTC19d ago | 5 | NaN | 0.4 days | 0 |
| 3 | Sat 3 Oct, 22:28 UTC25d ago | 4 | halved by day 1 | 6.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 4500
- map
- Procedural Map
- size
- 4500
- seed
- 4500
Server
srv.info()- address
- 157.85.91.211:22457
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 08:13 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 163/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rowdy Boys rank?
Rank #15,366 on seven-day player hours for Rowdy Boys, within the top 71% of all ranked servers.
What population does Rowdy Boys carry?
Rowdy Boys returns no live count at this refresh, having last been seen 15 days 23 hours ago.
Server data
What Rust version does Rowdy Boys run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by Rowdy Boys. Joining needs the same protocol on your game; Steam handles the update.
Is Rowdy Boys up, and what does its uptime show?
The latest sample has Rowdy Boys offline, with a last sighting 15 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 3 October 2026.
Which location does Rowdy Boys run from?
No region is published by Rowdy Boys. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.91.211:22457 is its address.
Settings and map
Which rules apply on Rowdy Boys, and what settings?
The name Rowdy Boys carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rowdy Boys loaded?
The game generates the map on Rowdy Boys: procedural, size 4,500, seed 4500. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Rowdy Boys wipe?
Irregular wipe times on Rowdy Boys leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 3 hours ago.
What is wipe day on Rowdy Boys like?
The average peak over recent wipes is 5 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Where does Rowdy Boys appear among Rust Data lists and filters?
These Rust Data lists include Rowdy Boys: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rowdy Boys?
Read by the game's server browser, the tags Rowdy Boys publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rowdy Boys?
In Rust, F1 opens the console: type client.connect 157.85.91.211:22457. Launch Rust on this page does the same by opening the game through Steam and connecting.