Online 157.85.91.240:23789 checked 11m ago
The United Uncs
Connect
srv = rust.server("157.85.91.240:23790")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 08:03 UTC11h ago | NaN | NaN | NaN | 0 |
| 1 | Thu 29 Oct, 07:41 UTC11h ago | NaN | NaN | NaN | 0 |
| 2 | Thu 29 Oct, 07:13 UTC12h ago | NaN | NaN | NaN | 1 |
| 3 | Thu 29 Oct, 05:45 UTC13h ago | NaN | NaN | NaN | 1 |
| 4 | Thu 29 Oct, 05:07 UTC14h ago | NaN | NaN | NaN | 0 |
| 5 | Tue 27 Oct, 02:18 UTC2d ago | 3 | halved by day 1 | 2.1 days | 1 |
| 6 | Wed 21 Oct, 06:41 UTC8d ago | 2 | halved by day 2 | 5.8 days | 0 |
display(srv.map, srv.info())
Map
3000 · seed 8675309
- map
- Procedural Map
- size
- 3000
- seed
- 8675309
Server
srv.info()- address
- 157.85.91.240:23789
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 202/300 |
| 1 | Pickle Rust EU Monthly | EU · no group limit · 50 on average | 57/100 |
| 2 | RaidLab | groups of 8+ · 33 on average | 0/50 |
| 3 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 0/3300 |
| 4 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1/300 |
| 5 | Warriors | groups of 8+ · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population
What position does The United Uncs take in the server rankings?
Rank #9,735 on seven-day player hours for The United Uncs, within the top 44% of all ranked servers.
How many players does The United Uncs hold at once?
The sample now reads 0 players for The United Uncs, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 1 players.
About the server
How smoothly does The United Uncs run?
The 48-hour average is 231 server fps, with a low of 23. Entity numbers reached 47,082, and that includes buildings, deployables and the rest. A high of 2,827 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is The United Uncs on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The United Uncs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The United Uncs, and is it online now?
Online is the state at the latest refresh for The United Uncs. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 21 October 2026.
Where does The United Uncs sit?
For The United Uncs, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.240:23789.
Map and rules
Which settings and rules does The United Uncs run?
You will not find a gather rate in the string The United Uncs. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on The United Uncs?
The game generates the map on The United Uncs: procedural, size 3,000, seed 8675309. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does The United Uncs wipe, and how often?
The United Uncs starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Which Rust Data filters and lists contain The United Uncs?
These Rust Data lists include The United Uncs: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on The United Uncs?
The game's server browser reads these tags from The United Uncs: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to The United Uncs?
In Rust, F1 opens the console: type client.connect 157.85.91.240:23789. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/Qd2zwGKNNg.