Rust Data

rustdata.spaceservers157.85.91.32:21854.ipynb

Run all rust-data · live

‹ All servers

Offline 157.85.91.32:21853 checked 16d ago

SOC Raidable Bases Mod PVE

moddedoxide

Connect

srv = rust.server("157.85.91.32:21854")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,519 # top 71%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 04:02 UTC20d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 50000
Map of SOC Raidable Bases Mod PVE
map
Custom Map
size
4500
seed
50000

Server

srv.info()
address
157.85.91.32:21853
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 04:24 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average77/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Player counts

How does SOC Raidable Bases Mod PVE compare in the rankings?

Player hours over seven days put SOC Raidable Bases Mod PVE at #15,519, in the top 71% of the ranked set.

How full does SOC Raidable Bases Mod PVE run?

Offline now for SOC Raidable Bases Mod PVE, with the last sample 16 days 8 hours ago.

Server data

What is the Rust version on SOC Raidable Bases Mod PVE?

Rust network protocol 2634 and build 167398 on Linux is what SOC Raidable Bases Mod PVE runs. Steam updates your game for you, but the protocol must match to join.

Is SOC Raidable Bases Mod PVE up, and what does its uptime show?

The latest sample has SOC Raidable Bases Mod PVE offline, with a last sighting 16 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 8 October 2026.

Where does SOC Raidable Bases Mod PVE sit?

No region is published by SOC Raidable Bases Mod PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.91.32:21853.

Rules, settings, map

Which rules apply on SOC Raidable Bases Mod PVE, and what settings?

You will not find a gather rate in the string SOC Raidable Bases Mod PVE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has SOC Raidable Bases Mod PVE loaded?

Size 4,500, seed 50000: the procedural map on SOC Raidable Bases Mod PVE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does SOC Raidable Bases Mod PVE wipe, and on what schedule?

A rhythm cannot be read from the wipes of SOC Raidable Bases Mod PVE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 20 days 18 hours ago, and that is the one in play.

What is wipe day on SOC Raidable Bases Mod PVE like?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 18 hours after it began.

Tags and filters

Which lists on Rust Data hold SOC Raidable Bases Mod PVE, and which filters?

These Rust Data lists include SOC Raidable Bases Mod PVE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on SOC Raidable Bases Mod PVE?

The game's server browser reads these tags from SOC Raidable Bases Mod PVE: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into SOC Raidable Bases Mod PVE?

The manual route: launch Rust, F1, then client.connect 157.85.91.32:21853. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online