Rust Data

rustdata.spaceservers157.85.92.105:21011.ipynb

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Online 157.85.92.105:21010 checked 11m ago

TheDuckPond

moddedoxide

Connect

srv = rust.server("157.85.92.105:21011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 142150012
Map of TheDuckPond
map
Procedural Map
size
4250
seed
142150012
Open on RustMaps

Server

srv.info()
address
157.85.92.105:21010
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 23:01 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average90/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average226/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TheDuckPond rank?

Over the last seven days TheDuckPond sits at #15,327 on player hours, in the top 69% of ranked servers.

How many players does TheDuckPond hold at once?

Current row: 0 players on TheDuckPond, against 10 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on TheDuckPond?

The 48-hour average is 120 server fps, with a low of 98. Buildings, deployables and all else in the world took the count as high as 161,889 entities. Memory peaked at 4,550 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is TheDuckPond on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by TheDuckPond. The protocol has to match before you can join, and Steam does the updating.

How reliable is TheDuckPond, and is it up?

TheDuckPond reports itself online at the current refresh. Count back 43 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 64 of 168, 38%. Its earliest recorded date in Rust Data is 13 October 2026.

In which location is TheDuckPond hosted?

For TheDuckPond, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.92.105:21010.

Rules, settings, map

Which rules apply on TheDuckPond, and what settings?

The name TheDuckPond carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on TheDuckPond?

TheDuckPond runs a procedural map of size 4,250 with seed 142150012, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does TheDuckPond wipe, and how often?

A rhythm cannot be read from the wipes of TheDuckPond on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 18 hours ago.

Tags and filters

Which Rust Data filters and lists contain TheDuckPond?

The Rust Data lists that TheDuckPond fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TheDuckPond?

Read by the game's server browser, the tags TheDuckPond publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to TheDuckPond?

In Rust, F1 opens the console: type client.connect 157.85.92.105:21010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online