Online 157.85.92.113:28015 checked 7m ago
Colonel's Rust Server
Connect
srv = rust.server("157.85.92.113:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:26 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 50000
- map
- Procedural Map
- size
- 5000
- seed
- 50000
Server
srv.info()- address
- 157.85.92.113:28015
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 130/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 141/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Colonel's Rust Server rank?
Over the last seven days Colonel's Rust Server sits at #12,392 on player hours, in the top 56% of ranked servers.
How full does Colonel's Rust Server run?
The sample now reads 0 players for Colonel's Rust Server, out of 16 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on Colonel's Rust Server?
Averaged over 48 hours: 75 server fps, never under 63. Entity numbers reached 141,687, and that includes buildings, deployables and the rest. The memory field tops out at 7,006 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Colonel's Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what Colonel's Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Colonel's Rust Server, and is it up?
Online is the state at the latest refresh for Colonel's Rust Server. A restart about 4 days 18 hours ago is what its reported uptime implies. Uptime of 74% across the last 7 full days: 125 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Colonel's Rust Server hosted?
There is no region published for Colonel's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.92.113:28015.
Rules, settings, map
Which rules apply on Colonel's Rust Server, and what settings?
No gather rate appears in the name: Colonel's Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Colonel's Rust Server?
Size 5,000, seed 50000: the procedural map on Colonel's Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Colonel's Rust Server wipe, and how often?
Too few wipes are on record for Colonel's Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 20 hours ago.
On Colonel's Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Colonel's Rust Server?
The Rust Data lists that Colonel's Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Colonel's Rust Server?
Read by the game's server browser, the tags Colonel's Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): Slot count: 16; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Colonel's Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.92.113:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.