Rust Data

rustdata.spaceservers157.85.92.23:29300.ipynb

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Online 157.85.92.23:29299 checked 9m ago

The Dragon's Den

moddedoxide

Connect

srv = rust.server("157.85.92.23:29300")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:33 UTC FW27d ago 1 NaN running 1
1 Wed 30 Sep, 22:10 UTC28d ago 1 NaN 0.8 days 0
2 Wed 30 Sep, 08:41 UTC28d ago 1 NaN 0.6 days 0
3 Mon 28 Sep, 21:11 UTC30d ago 1 NaN 1.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 5
Map of The Dragon's Den
map
Custom Map
size
4000
seed
5

Server

srv.info()
address
157.85.92.23:29299
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:33 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average69/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population

What position does The Dragon's Den take in the server rankings?

Over the last seven days The Dragon's Den sits at #15,339 on player hours, in the top 69% of ranked servers.

What population does The Dragon's Den carry?

Current row: 0 players on The Dragon's Den, against 20 slots. Over the last seven days it averaged 0 players.

About the server

How well does The Dragon's Den perform?

The 48-hour average is 112 server fps, with a low of 87. Buildings, deployables and all else in the world took the count as high as 91,394 entities. Memory peaked at 4,562 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does The Dragon's Den run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by The Dragon's Den. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The Dragon's Den, and is it online now?

The current sample puts The Dragon's Den online. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.

Which location does The Dragon's Den run from?

There is no region published for The Dragon's Den. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.92.23:29299 is its address.

Settings and map

What rules and settings are recorded for The Dragon's Den?

No gather rate appears in the name: The Dragon's Den. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has The Dragon's Den loaded?

The game generates the map on The Dragon's Den: procedural, size 4,000, seed 5. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

When does The Dragon's Den wipe, and on what schedule?

No next wipe can be predicted for The Dragon's Den, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 12 hours ago.

On The Dragon's Den, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain The Dragon's Den?

On Rust Data, The Dragon's Den appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on The Dragon's Den hold?

Read by the game's server browser, the tags The Dragon's Den publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join The Dragon's Den?

In Rust, F1 opens the console: type client.connect 157.85.92.23:29299. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online