Rust Data

rustdata.spaceservers157.85.92.41:22946.ipynb

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Offline 157.85.92.41:22945 checked 15d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("157.85.92.41:22946")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,366 # top 71%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 20:02 UTC16d ago 3 NaN running 3
1 Sun 11 Oct, 05:29 UTC17d ago 3 NaN 0.6 days 3
2 Sat 10 Oct, 14:25 UTC18d ago 3 NaN 0.6 days 1
3 Sat 10 Oct, 04:39 UTC18d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 25112511
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
25112511
Open on RustMaps

Server

srv.info()
address
157.85.92.41:22945
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:02 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Shockbyte Rust Server rank?

Player hours over seven days put A Shockbyte Rust Server at #15,366, in the top 71% of the ranked set.

What population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 15 days 7 hours ago.

Server data

What is the Rust version on A Shockbyte Rust Server?

Version Rust network protocol 2634 and build 167584 on Linux is reported by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte Rust Server up, and what does its uptime show?

The latest sample has A Shockbyte Rust Server offline, with a last sighting 15 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is A Shockbyte Rust Server hosted?

There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.92.41:22945 is its address.

Rules, settings, map

Which rules apply on A Shockbyte Rust Server, and what settings?

The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 25112511, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 23 hours ago, and that is the one in play.

What is wipe day on A Shockbyte Rust Server like?

Across recent wipes the busiest point averaged 3 players. 10 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte Rust Server?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.92.41:22945. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build The server runs build 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online