Online 157.85.93.225:28015 checked 3h ago
Rusty Ole Goats
Connect
srv = rust.server("157.85.93.225:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 00:03 UTC18d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1363699727
- map
- Procedural Map
- size
- 3000
- seed
- 1363699727
Server
srv.info()- address
- 157.85.93.225:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 00:03 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does Rusty Ole Goats compare in the rankings?
Rank #15,323 on seven-day player hours for Rusty Ole Goats, within the top 69% of all ranked servers.
How many players does Rusty Ole Goats hold at once?
Rusty Ole Goats reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rusty Ole Goats run?
The 48-hour average is 167 server fps, with a low of 121. Entity numbers reached 50,469, and that includes buildings, deployables and the rest. Memory peaked at 4,162 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rusty Ole Goats run?
Rust network protocol 2635 and build 167781 on Linux is what Rusty Ole Goats runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rusty Ole Goats, and is it up?
The current sample puts Rusty Ole Goats online. The uptime it reports puts the last restart about 34 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 9 October 2026.
Which location does Rusty Ole Goats run from?
There is no region published for Rusty Ole Goats. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.93.225:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rusty Ole Goats?
No gather rate appears in the name: Rusty Ole Goats. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rusty Ole Goats?
Size 3,000, seed 1363699727: the procedural map on Rusty Ole Goats, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rusty Ole Goats wipe, and on what schedule?
Too few wipes are on record for Rusty Ole Goats to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 20 hours ago, and that is the one in play.
On Rusty Ole Goats, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Rusty Ole Goats appear among Rust Data lists and filters?
On Rust Data, Rusty Ole Goats appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rusty Ole Goats?
Read by the game's server browser, the tags Rusty Ole Goats publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rusty Ole Goats?
In Rust, F1 opens the console: type client.connect 157.85.93.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.