Rust Data

rustdata.spaceservers157.85.93.75:20001.ipynb

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Online 157.85.93.75:20000 checked 6m ago

A Shockbyte Rust Server

moddedcarbon

Connect

srv = rust.server("157.85.93.75:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,419 # top 69%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1271715731
Map of A Shockbyte Rust Server
map
Procedural Map
size
3700
seed
1271715731
Open on RustMaps

Server

srv.info()
address
157.85.93.75:20000
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:25 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average93/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average97/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average40/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Rank #15,419 on seven-day player hours for A Shockbyte Rust Server, within the top 69% of all ranked servers.

How full does A Shockbyte Rust Server run?

A Shockbyte Rust Server reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does A Shockbyte Rust Server perform?

The 48-hour average is 116 server fps, with a low of 90. The entity count peaked at 80,126, covering buildings, deployables and the rest of the world. Memory peaked at 4,465 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on A Shockbyte Rust Server?

Version Rust network protocol 2634 and build 167781 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it up?

The current sample puts A Shockbyte Rust Server online. Count back 4 days from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 11 October 2026.

Which location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.93.75:20000.

Map and rules

Which settings and rules does A Shockbyte Rust Server run?

You will not find a gather rate in the string A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has A Shockbyte Rust Server selected?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,700, seed 1271715731. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 10 hours ago.

Lists and tags

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 157.85.93.75:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,815 players 11,628 servers online